[list][*] added The Desert car ![/list]
[h1]Data[/h1]
[h2]Added[/h2]
[list][*] added Diag Chicanes for RoadTech, RoadBump, RoadDirt, RoadIce
[*] added DecoCliffs for Dirt
[*] added big DecoCliff blocs
[*] added Small PlatformLoop Starts
[*] added Items and blocs GateGameplay Desert
[*] added a new car paint colorshift shading for Desert, Rally, Snow cars
[*] added WaterWall Blocs on Dirt and Ice Cliffs
[*] added colorization to the sponsor trim of big DecoCliff blocs
[*] added Small LoopStarts Curve3In & Curve2Out
[*] added TrackWall DiagChicanes
[*] added DecoWall blocs with the 3 different Cliffs
[*] added random visual variants for Big Cliff blocs
[*] added big DecoCliffs one bloc wide
[*] added Theme DesertGateGameplay
[*] added Lightspots on SnowGateGameplay
[*] added PlatformXXXLoopStart1x2 Straight and CurveOut blocs
[*] added LoopStart1x2Curve1In (for all platforms)
[*] added WaterRampZoneStraight, CurveIn, CurveOut with Dirt, Ice, Grass Cliffs
[*] added StructureSupport are now colorizable
[*] completed Platform's LoopStart1x2 Curves
[*] added DecoWall LoopStart1x1 (and reorganised icons accordingly)
[*] added RallyCastleRoadToOpen
[*] added item DesertTrackBarrier
[*] grouped all item barriers in one folder
[*] added NPB variants for PlatformLoopStart 1X1 and 1X2
[*] added DecoWall LoopStart 1x1 and 1x2 Curves
[*] added 5 difficulty (White Green Blue Red Black) colored stripes skins for stage blocs.
[*] added Big DecoCliff Diags
[*] added Big Cliffs DiagOutSmall
[*] added LoopStarts and Wall variants with sponsor decals[/list]
[h2]Fixed[/h2]
[list][*] fixed broken Lightmap UVs on platforms' Cliff material
[*] fixed holes created by small LoopStarts
[*] fixed PalmTreePlacement on PlatformDirtSlope2Start
[*] fixed inverted Signs on SpecialGates
[*] fixed missing geometry on RallyRoadDirtHigh To RoadDirt
[*] fixed vegetation placement on DecoCliff CornerOut18m
[*] fixed PlatformSpecials have their wood replaced by Cliff
[*] fixed RallyRoadDirt have their wood replaced by Cliff
[*] fixed lightmap problems on wood walls skinned into Cliff
[*] fixed NPB retrocompatibility of StageTechnics Lights
[*] fixed platform blocs pillars are now skinned with Cliff
[*] fixed platform Specials decals
[*] fixed TriggerFX of item GateFinish8m too big
[*] fixed Roads Dirt and Ice penalty blocs transforming wood into cliff
[*] fixed items and blocs Screen2x3 and 155 are no longer showing as skinnable when in bloc skin mode.
[*] fixed UV offset on Item CheckpointGateCenter24m[/list]
[h1]Game modes and UIs
[/h1][h2]Added[/h2]
[list][*] Added Spring 2024 tracks for the offline mode
[*] Added Desert Car in the block helper messages in-game and the settings menu
[*] Replaced the Rally Car by the Desert Car in the Home Page
[*] Added Desert gates for gamepad editor[/list]
[h2]Changed[/h2]
[list][*] Updated the Utah's flag
[*] Improved the display behaviour of the start race menu in the campaign[/list]
[h2]Fixed[/h2]
[list][*] Added missing club tag next to the MVP name in the Ranked mode live rankings UI
[*] Fixed master sound volume translation in settings[/list]
[h1]Gameplay[/h1]
[h2]Fixed[/h2]
[list][*] Fixed car switch gates can cause massive boost
[*] Fixed buggy cam7 switch during race
[*] Fixed thumbnail of some blocks in map editor
[*] Fixed analog decices not reaching 100% when smooth steering
[/list]