Demonschool is a new-style tactics RPG where motion equals action. Defeat big weirdos in between the human and demon worlds as Faye and her misfit companions, while navigating university life on a mysterious island.
We've been working away based on bug reports and our own feature adds, and as of the latest build, here's what we've done:
[h2]New stuff![/h2]
[list]
[*] The store is in now so you have somewhere to spend your opals (check the alley). not everything will be available at first.
[*] Added rare "dire" variants of all fish since folks seem to be enjoying the fishing minigame
[*] The fish music now resumes if you continue fishing within a few seconds.
[/list]
[img]{STEAM_CLAN_IMAGE}/42519171/14ca415df2a16fd0260282809fdf82487b4336ea.png[/img]
[h2]Fixes![/h2]
[list]
[*] Fixed a few battle bugs. since the underlying systems are quite complex we do sometimes get odd edge cases, so keep reporting these if you find them (with video if possible!)
[*] Hopefully squashed all UI locks. menus were stacking on top of each other causing a few softlocks, but these should be sorted now.
[*] Fixed some mesh/boundary issues
[/list]
There's still (a little) more to come and more bug fixes as we find them, so stay tuned, and thanks for playing!
Oh, and to be clear, we've gotten a few questions and yes - anyone can stream the game who would like to! We encourage it!
Thanks!
[h3]~Necrosoft team[/h3]