[Demo update] English version released! (Alpha 1.5.2)

Dear players, From Alpha 1.5.2, Emblem of Valor Demo now officially supports English! We have also made following fixes and improvements: [h3]Alpha 1.5.2[/h3] ◆ Interface Updates - Added enemy targeting effect at the start of each round - Card details magnifying glass now only appears when hovering over a card - Mouse hover over hand cards now displays detailed information on the right side of the screen during battles - Added icon representations for attack type, status, hand cards, energy, armor, health, and card targets ◆ Balance Adjustments - Revised recover effect: Gain regeneration equal to the number of layers when taking damage - Slime's starting recover layers reduced from 3 to 2 - Adjusted Trinity effect: Cost reduced by 1 when selecting three cards of the same type ◆ Bug Fixes Fixed an issue where the game would freeze when using Void Strike to kill an enemy by its discarded effect Fixed an issue where some enemies were missing close attack attributes in their attacks ◆ Other - Added English translation - Updated some card illustrations - Updated display of chant cards - Simplified some card descriptions [h3]Alpha 1.5.1[/h3] ◆ Interface Updates - Display target when hovering over monster actions - Updated defeat and victory screens ◆ Balance Adjustments -Skeleton (Attack: 7 => Attack: 6) (Attack: 5/Armor: 5 => Attack: 4/Armor: 4) - Spider (Attack: 5/Poison: 2 (no armor) => Attack: 4/Poison: 2 (no armor)) - Adjusted spike damage from status damage to physical damage ◆ Mechanics Update Chant cards will not disappear when switching characters