Dog and Goblin is an auto-battler Roguelike deck-building strategy game where you assemble a mixed army to stand against humans. With nearly 150 units across 19 different types, build your ultimate army and conquer their castles!
[h3]Update & Optimization[/h3]
[b]Cards[/b]
[list]
[*] Fixed the bug with the effect of "Golden vs. Dragon."
[*] Updated the descriptions for Engineer, Enemy (Shaman Link), Wolf, and Wolfgang.
[*] Added an effect when Blademaster’s clones exceed the limit.
[*] Salt no longer affects other salt effects.
[*] FungiKing's card copy attack effect is now half of the permanent attack value.
[*] Wolf Pack's attack power now only comes from cards on the field.
[*] Fixed the animation speed of Crossbow and Arrow Tower, and the bug when there are too few targets.
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[b]UI[/b]
[list]
[*] The recipe display for the card itself is always shown as '?'.
[*] Card descriptions no longer show the description for itself.
[*] Added a '???' description for synthesis cards when the recipe is not unlocked.
[*] Cards that cannot be selected in the card gallery are now shown as semi-transparent, with a quantity of 0.
[*] Updated race icons.
[*] Shortened the duration of splash attacks and flying attack animations. Fast animation settings will now affect more animation options, such as enemy skills.
[*] You can now delete multiple cards in a row, and manually close the window.
[*] Added the shortcut key "Space" to skip the shop.
[*] Fixed the issue where deleted coins were not counted in the score.
[*] The score UI is now more prominent on the victory screen.
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[b]Features [/b]
[list]
[*] Right-clicking now allows cards to be locked, preventing them from being used in synthesis; click again to unlock.
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