Demo Update 0.13.1!

[h2]šŸ“œ Character selection + Dash upgrade[/h2] Hello, it's us again! šŸ‘‹ For this 2nd update of the demo, we've focused on the characters. Introducing [b]St0nks and Pepper[/b]!! [img]{STEAM_CLAN_IMAGE}/42187871/8fa6094530eee90e366bbbbb5a24ab806bbe0f8c.png[/img] We've also done a lot of work to make getting a dash clearer and more pleasant. The added sound and visual effects do just that, and make the game even more enjoyable! [img]{STEAM_CLAN_IMAGE}/42187871/88cec0b2d1d37a7c6bcedf3e279bd646b55340f7.gif[/img] Many thanks for your support. Thanks to it, the game is improving by leaps and bounds! šŸ’™ [h3]šŸŽÆ Important changes[/h3] [list] [*] Added character selection screen [*] Added sounds and visual effects to make getting a dash clearer [*] Added P1/P2 visual hint above characters to quickly identify one's own [*] Application of red/blue colors for player1/player2 to characters in the world map and to character titles in the various menus [*] Redesign of SAS to identify it more easily according to the character played [*] Level design changes for the last section of the lab for learning dash [*] Save data reset following a structural change in the code [/list] [h3]šŸ› ļø Other changes[/h3] [list] [*] Fix joystick management in menus [*] Change of confirmation keys in menus [*] Added ability to skip animations at end of time attack levels [*] Redesign of the UI indicating that the level can be restarted [*] Added a door and changed the order of levels in the last section of the worldmap [*] Enlarged screw collect area [/list]