Demo Update 0.1.2.2

The Ranch of Rivershine

Saddle up and build your own horse ranch! Raise foals, care for your horses and train them as you explore the western wilderness! Participate in cross country competitions and become your town's champion. Befriend the villagers who'll help you on your adventure at the Ranch of Rivershine!

[b]The Ranch of Rivershine 0.1.2.2[/b] This update provides some more [b]quality of life improvements, bug fixes and balance changes[/b] for the [b]demo version[/b] of The Ranch of Rivershine! [b]Competition Update[/b] [list] [*] Added a menu accessible with Escape during competitions that allows the player to pause, restart or abandon their current competition. [*] Added a notification after the competition to show clearly how much money was earned from the competition reward and the daily first place reward. [*] Fixed a bug where the daily first place reward could be won multiple times. [*] Fixed a bug where the active camera mode didn’t persist at the start and end of the competitions. [/list] [b]Balance Update[/b] [list] [*] Changed the day length to be a bit longer. [*] Increased the rate at which horses gain trust from brushing, riding, winning competitions and eating treats. [*] Removed the trust loss penalty from brushing a horse’s head. [*] Changed the time requirements in “River’s Challenge” to be easier. [*] Added the black coat color to the “Wild Horses” category in the auction house. [/list] [b]General Update[/b] [list] [*] Added the ability to push the horses and the villagers out of the player’s path. [*] Added a small +1 notification when horses gain a skill point during training. [*] Fixed a bug where endurance could be trained during competitions. [*] Fixed a bug where the horse controls would always be set to “Free Camera” when leaving the stables. [*] Fixed a bug where obstacles could disappear while you were inside an arena. [*] Added the ability to input a specific number in the villagers shop when purchasing or selling items. [*] Fixed a bug where “Madelaine Beauchamp” could be stuck in the competition interface when trying to talk to her. [*] Lowered the camera movement vertical sensitivity. [*] Reviewed the horse’s turn speed in both camera modes to be more equivalent. [*] Added more information about the demo content in the main menu. [*] Updated how horse skill points are rounded for clarity. [*] Fixed a bug where the energy bar wouldn’t instantly update after giving a treat. [*] Fixed bugs where pressing Escape during map transitions, villager goodbyes and competition overviews would disable the main interface or cause a black screen. [*] Fixed a bug where the player’s horse could stay stuck in the auction house. [*] Clarified some of the quest descriptions. [*] Reduced the chance for the player to get stuck next to a horse. (This might have been completely fixed but since it occurs rarely it’s hard for me to be 100% certain. If you still get stuck next to your horse please let me know!) [/list] There will be at least [b]one more patch in February[/b] to polish the demo a bit more. However for now I’ll get back to [b]work on developing new features for Early Access[/b], and I’m really excited to share some sneak peeks of the development of Rivershine!