Hello Tacticians,
Thank you for playing the demo so far! You'll find the updates we've made in full detail below:
[h3]Balancing[/h3]
[list]
[*] Champei Earth Avatar :
[list]
[*] Overwhelming Roll (Ultimate) deals more collision damage the farther Champei rolls with this action
[*] We believe this behaviour fits both the animation and our design philosophy for Champei better than the former. We want to encourage and reward Champei players for moving around the arena rather than staying still
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[b]UX[/b]
[list]
[*] The end game screen will now open on the Rewards panel
[*] At the end of the last mission, you'll now see a screen explaining what you can do in the demo after the missions
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[h3]Fixes[/h3]
[b]General[/b]
[list]
[*] Surrendering during the deploy phase doesn't reset progression anymore.
[*] When walking through Aerica's robots, they are no longer destroyed. They are still destroyed if you end your Walk action on them, as intended.
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[b]Hero Editor[/b]
[list]
[*] The correct Persona for Champei is now displayed on the top left corner
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[b]PvP[/b]
[list]
[*] Fix displayed number of games for placement games
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[b]Missions[/b]
[list]
[*] During the mission 1, the round 2 banner will no longer display that you gain victory points starting this round.
[*] Fixed an issue where you could be stuck when choosing a Persona during the last mission
[*] Spamming the Space bar will no longer make you stuck
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[b]Performance[/b]
[list]
[*] Some minor performance improvements in battle, reducing CPU usage
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