Demo Patch #7 - 0.3.4

Hello! I am BACK! It's been a few months since I haven't published an update on the demo, or actually even worked a lot on it, but it was for the best. As I explained in [url=https://store.steampowered.com/news/app/2146380/view/4529024222460953609?l=english]the DevBlog about the Steam Next Fest and the game future[/url], the demo release and Steam Next Fext were exhausting and I needed to rest. I eventually took more time than expected, I have been able to think about other things and work on them as well and now I'm back to writing some updates on the demo and seeing where it leads :) [h1]Changelogs:[/h1] [h2]Quality of life:[/h2] [list] [*] #1842 - Global Market: Improve buying/selling amount selection (e.g. 100% of the slider should make buy max space or sell all [*] #1818 - Market: search bar for resources [/list] [h2]Bugs:[/h2] [list] [*] Fix game crash when right-clicking sometimes in the main UI [*] [LINUX VERSION] Add missing .so file causing crashes on Steam Deck (and probably some other Linux systems too) [*] [LINUX VERSION] Prevent the game from instant crashing when the OS locale is set to "C" [/list] [h2]Housekeeping:[/h2] [list] [*] Update to Tauri V2 [*] Update lots of technical dependencies [*] Improve unit tests [*] Because of Tauri V2: Drop support for Ubuntu 20.04 (min. version is now 22.04) [/list] [h2]Other:[/h2] [list] [*] Remove Twitter link from "About page" [*] Update the Bluesky link in the "About page" [*] Moved the game servers to a new group of servers (on Jan 25th) [/list] [h1]Known issues:[/h1] [list] [*] The MacOS version won't work because of an external issue, it has been disabled temporarily (it's still in the Webkit team's hands :/) [*] The "maximum amount" displayed on the global market may include in-transit resources, which may make it wrong by up to 5 units [*] Steam overlay doesn't work [*] Tutorial needs to be reworked [*] We need to prevent the factory from infinitely growing asap, and it's planned in the current set of updates (electricity consumption, employee gauge, and dynamic market prices will be needed) [*] Multiple places in the game need tooltips or more information to clarify what you can do (resources icon in the market, machines in the bottom bar, ...) [*] The auto-linking between machines and/or storage is still pretty dumb and needs improvements (and a way for you, the player to override this choice!) [/list] [url=https://bugs.dysnomia.studio/projects/factory/roadmap]Public dev roadmap[/url] Thank you all for your testing and feedback! Don't hesitate to send us your feedback on the [url=https://discord.gg/c8aARey]Official Discord[/url] server or via the in-game feedback form. Elanis