Demo Patch #6 - 0.3.3

Hello everyone! If you didn't see I released a [url=https://store.steampowered.com/news/app/2146380/view/4529024222460953609?l=english]DevBlog about the Steam Next Fest and the game future[/url] a few days ago. Here's the first lot of updates as promised! [h1]Manufactur'inc v0.3.3[/h1] [quote from="Elanis"] [b]Due to the breaking changes in this release, you may need to build or move one of your machines to force the factory to link correctly most buildings together[/b] [/quote] [b]Changes:[/b] [list] [*] [b]BREAKING CHANGE[/b] From now on, the factory will re-link unlinked storage and machines together only: [list] [*] When building a new equipment [*] When moving an equipment [*] When removing an equipment [/list] Soon, you'll be able to manually change these links too. [i]This change will make login and multiple requests to the server a lot faster[/i] [*] [b]BREAKING CHANGE[/b] Do not simulate more than one hour of offline time when login in to prevent lags [*] [u]Serverside[/u] Do not simulate the factory twice in a second [*] [u]Developer-side[/u] More automated tests and benchmarks for factory simulation [*] #1808 - When linking equipments, storage capacity calculation *should* count other transfer as well [*] Fix resource transit animation when incoming into an equipment [*] Enable Polish version in-game (Thanks to [b]@ByteBolt556[/b] on Github who translated the whole game and Steam store page) [*] Fix a bug when a resource was produced/consumed, the amount in the global market numeric field automatically changed to 1 pretty often [*] Fix the music settings slider when the music was set to 0 [*] Make leaderboard scores round [*] Increase leaderboard size to 25 players [*] #1638 - Hover text in storage list [*] #1844 - Fix the Linux version not starting [*] #1834 - Storage: production per second should be the average of the last 30 seconds or so [*] #1831 - Button to reset tutorials in settings [*] #1688 - Show input/output path when opening an equipment's context menu (right click) [*] [u]Serverside[/u] (Already deployed since Oct 17th) Fix the factory having negative amounts in storage [*] [u]Serverside[/u] (Already deployed since Oct 17th) Fix the factory having a weird storage list (duplicate wood for example) [*] [u]Serverside[/u] (Already deployed since Oct 19th) Simulate in a separate thread when authenticating to prevent freezing the server [/list] [b]Known bugs:[/b] [list] [*] The MacOS version won't work because of an external issue, it has been disabled temporarily [*] The "maximum amount" displayed on the global market may include in-transit resources, which may make it wrong by up to 5 units [*] Steam overlay doesn't work [/list] [quote from="Elanis"] [h3]Partial outage on Nov. 8th 2024 from 03:30 UTC to 05:30 UTC[/h3] My host just warned me that one of my servers may lose its internet connection during this period. As a result, some Dysnomia services may partially outage. I will do as I can to balance with the other servers so it's not visible :) [/quote] [url=https://bugs.dysnomia.studio/projects/factory/roadmap]Public dev roadmap[/url] Thank you all for your testing and feedback! Don't hesitate to send us your feedback on the [url=https://discord.gg/c8aARey]Official Discord[/url] server or via the in-game feedback form. Elanis