Heya, here's another small update with some [b]bug fixes and improvements[/b] :)
[list]
[*] Wolf, drone and turret will now prioritize enemies near the player instead of near themselves
[*] Simplified some powerup descriptions
[*] Skills can no longer be activated while in "super powerup" mode (giant, car etc).
[*] Primary weapons have more interesting upgrades and will always receive a damage increase
[*] Dash (skill) will now make you invulnerable while dashing
[/list]