Battle and survive hordes of monsters in this high octane casual game with rogue-lite elements. Defeat bosses, hot-wire cars and stack powerups. How long will you survive?
In this major update we've revamped pretty much everything. Boring upgrades have been removed and more fun/interesting ones have been added. The game is very much played the same, but there is a ton more chaos and mayhem in the end-game. We hope you like it as much as we do!
[b]Bug fixes / Additions / Improvements[/b]
[list]
[*] Reduced file size from 1gb down to 330mb
[*] Pretty much all powerups have been dramatically buffed
[*] Bunch of optimization and balancing
[*] Added max limit to how many wizards can be active simultaneously
[*] Added warning signs under ghosts (so that they can be seen through buildings)
[*] All XP gems are now looted when the timer has reached 0
[*] Added coin reward for killing the final boss
[*] Added attack speed and crit chance per weapon upgrades
[*] Removed range and bullet velocity upgrades from weapons
[*] Added two new weapon boosts: Tesla coil - Lightning strikes and Drone - Flamethrower (completely reworked)
[*] Renamed some stuff that could be found offensive
[/list]