Project Demigod is the ultimate superhero simulator. Stage physics-driven comic book battles in a limitless sandbox. Toss cars into ninjas with super strength, swing through cityscapes or master tactile melee weapons. You decide what type of hero to be. Who will you become?
[b]Avatar Mods Upgrade[/b]
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[*] Added support for Avatar “Events”. Modders can now link player actions that will activate/deactivate events.
[*] Avatars can now be set up to shoot weblines from any point, and can now “grab” the webs in their hands.
[*] Avatar mesh renderers can now be individually enabled/disabled to allow for multiple props to be added and switched.
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[b]Map Mods Upgrade[/b]
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[*] Objects can now be climbable.
[*] Several destructible objects can now be added to a map mod: Destructible building, streetlights, statues, glass panels, billboards, and more.
[*] Basic destructible script can be added to objects to destroy them when enough damage is done.
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[b]Enemy Avatar Mod Support[/b]
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[*] Enemy avatars can now be created in the SDK and used in game.
[*] Once imported through the mod browser, the enemy can take on the attacks, stats, and movement of almost any enemy type. A single model can be made into a Robot, Ninja, Flying Blaster, and more.
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[b]Updated Modding SDK[/b]
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[*] Overhauled user interface.
[*] Automatic folder creation and file movement for ease of use.
[*] One file location for all built mods.
[*] Modders no longer have to delete/move files when creating multiple mods in a row.
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[b]Engine Upgrade[/b]
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[*] Project Demigod has been upgraded to Unity version 2022.3.27, and converted to use the URP rendering pipeline.
[*] This was necessary for future updates, including multiplayer.
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[b]Other[/b]
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[*] Hero Base has been updated.
[*] Fog has been added to a number of levels.
[*] Water Materials have been updated.
[*] Glass Materials have been updated.
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