Demi-Mod Update

Project Demigod

Project Demigod is the ultimate superhero simulator. Stage physics-driven comic book battles in a limitless sandbox. Toss cars into ninjas with super strength, swing through cityscapes or master tactile melee weapons. You decide what type of hero to be. Who will you become?

[b]Avatar Mods Upgrade[/b] [list] [*] Added support for Avatar “Events”. Modders can now link player actions that will activate/deactivate events. [*] Avatars can now be set up to shoot weblines from any point, and can now “grab” the webs in their hands. [*] Avatar mesh renderers can now be individually enabled/disabled to allow for multiple props to be added and switched. [/list] [b]Map Mods Upgrade[/b] [list] [*] Objects can now be climbable. [*] Several destructible objects can now be added to a map mod: Destructible building, streetlights, statues, glass panels, billboards, and more. [*] Basic destructible script can be added to objects to destroy them when enough damage is done. [/list] [b]Enemy Avatar Mod Support[/b] [list] [*] Enemy avatars can now be created in the SDK and used in game. [*] Once imported through the mod browser, the enemy can take on the attacks, stats, and movement of almost any enemy type. A single model can be made into a Robot, Ninja, Flying Blaster, and more. [/list] [b]Updated Modding SDK[/b] [list] [*] Overhauled user interface. [*] Automatic folder creation and file movement for ease of use. [*] One file location for all built mods. [*] Modders no longer have to delete/move files when creating multiple mods in a row. [/list] [b]Engine Upgrade[/b] [list] [*] Project Demigod has been upgraded to Unity version 2022.3.27, and converted to use the URP rendering pipeline. [*] This was necessary for future updates, including multiplayer. [/list] [b]Other[/b] [list] [*] Hero Base has been updated. [*] Fog has been added to a number of levels. [*] Water Materials have been updated. [*] Glass Materials have been updated. [/list]