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Hello, I am Ferry, in charge of graphics for DEFENDAN.
I'm here to inform you about the updates in the version released on 2024.01.1
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-Item System Addition
Added 32 Rare-grade items.
Added 32 Epic-grade items.
Added 23 Unique-grade items.
Added 8 Legendary-grade items.
-Attack Speed Increase Card
Changed buff effect display: Not displayed → Displayed in the unit card effects window as +10%.
-Mark System Mechanism Optimization and Changes
Activated when an ally's attack hits → Activated when an enemy with a mark takes damage.
-PC Version Screen Resolutions Added
1080 x 1920
810 x 1440
540 x 960
405 x 720
270 x 480
-Endless Mode Highest Score Confirmation UI Added.
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-Blood Demon
Attack Power: 7 → 4
Maximum Number of Attackable Enemies (Target Count): 6 → 11
-Malius
[Skill] Attack Power: 1 → 0
[Skill] Changed to attack the same enemy multiple times.
-Shell with pearls
Debuff Coefficient: -2 → -4
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-Fixed an issue where the combination change for the Bizhu was not being applied.
Combination Change: Angel[4] + Special Soul Lv.2[6] → Angel[4] + Physical Soul Lv.2[6]
-Fixed an error where the ending of Chapter 1 was displayed when continuing from Chapter 2.
-Fixed an issue in Chapter 2 where the object managing unit breathing during the boss battle continuation appeared as "???".
-Fixed a bug in Chapter 2 where the Green Octopus did not appear, causing it not to be recorded in the encyclopedia.
-Fixed a bug where the debuff duration was not properly applied when monsters attacked units underwater.
-Fixed an issue where the costs of Special Soul, Physical Soul, and Magical Soul were not correctly set.
-Fixed a tooltip error for Magical Soul.
Projectile Size Increase → Attack Power Increase
-Fixed skill tooltip errors for units:
Dark Elf
Blood Demon
Malius
Play Mephistowaltz
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Hello, this is Ferry and Ollie, working on Defendun.
We've been referencing reviews posted on Steam forums, review platforms, and other websites as we continue our development.
I believe that the main focus of this upcoming update is the introduction of a new system, the long-prepared item system. With the ability to enhance units and grant new skills, these items are poised to bring a fresh and exciting dimension to the gameplay experience.
Moreover, the feature allowing players to "save" one of the items used after the game ends adds an element of strategy and collection, encouraging players to carefully choose and collect their hard-earned items.
As always, we appreciate the reviews, feedback, and bug reports from our players. Thank you for your continued support and enjoyment of Dependun.