Defendun 26th Update ~~~~~!

[img]{STEAM_CLAN_IMAGE}/43685807/1311ab2841e0be77e7102a6519999fad73e9ffd9.png[/img] Hello, I'm Ferry, responsible for the graphics of Dependon. I'd like to inform you about the updates and modifications made on 2023.12.28 [img]{STEAM_CLAN_IMAGE}/43685807/27448906c2f0608764e6bf361d4e59db8980c5a5.png[/img] -Dark Knight Remake Addition of Dark Knight skills Changes to Dark Knight's regular attacks Composition change: Devil + Paladin → Devil + Crusader -Bow Master Remake Alteration of Bow Master skills Adjustments to Bow Master regular attacks [img]{STEAM_CLAN_IMAGE}/43685807/eb825b86528ce6c5bce30c3ef13826c24feb14f2.png[/img] -Chapter 2 Hard Mode Adjustments Maximum monster count: 40 → 55 -Beretta Card effect: Awakening duration increased by +3s → Increased by +1s [img]{STEAM_CLAN_IMAGE}/43685807/aca16358440be4dd6417806b2ed26fa21e2d1de7.png[/img] -Rectified the issue where attack power buffs were not applied correctly. -Revised attack power buff calculation from rounding down to rounding up. -Fixed the bug where units would receive the maximum value of the buff when it disappears. -Corrected the issue where an enemy would change its target when targeting an ally. -Adjusted the angle of the enhanced Thorn Attack of the boss, Avers, in Chapter 2 Stage 2. -Addressed the bug related to missing save data. (The saved progress before this update will be deleted.) [img]{STEAM_CLAN_IMAGE}/43685807/6e52907c75ba0669b6db18f856ea0c7623bcf790.png[/img] Hello, I'm Ferry and also Ollie, involved in the creation of Dependun. We continually refer to discussions on Steam, reviews, and other websites to enhance our development process. We've made significant efforts in improving the save feature with this update, given the frequent bugs encountered. We're committed to addressing this issue continually. We are planning a remake for units that haven't been performing up to par. Starting with Dark Knight, Divine Archer, and a hybrid (a mix of angel and demon), we have initiated the remake process. As December 28th approaches, only a few days remain in this year. We deeply appreciate everyone who has supported us over the past six months since Dependun's launch – those who purchased and enjoyed our game, the empathetic company that made Dependun possible, and the developer Olive. We extend our gratitude for the feedback, reviews, and bug reports from our users. Thank you for enjoying Dependun, and we look forward to your continued support. Thank you