December Update: Patch Notes

Zombie Army 4: Dead War

Hitler’s hordes are back for more in this spine-chilling shooter from the makers of Sniper Elite 4! Abominable occult enemies, epic weapons and a harrowing new campaign for 1-4 players await in 1940s Europe, as you fight to save humankind from undead Armageddon!

Attention Slayers, As the end of 2021 approaches we have another update to enhance your zombie slaying experience. Thank you for your continued support this past year and for providing us with valuable feedback on your favourite zombie killing methods throughout Season 3. To thank the community for their ongoing support and to ensure our players are able to master all weapons successfully, we’ve granted all players Level 50 and above 4 x Weapon Upgrade Kits to spend as they wish. For those looking to challenge themselves over the Christmas period, from this point onwards this reward will be available to all players once they’ve reached Level 50. We’ve got an exciting year ahead of us with plenty of undead content to come, so stay tuned via our social channels for more in the New Year. A very [b]Merry Christmas[/b] slayer Community, here’s to another year of Zombie brutality! [b]FULL PATCH NOTES:[/b] [list] [*] Cumulative playtime counter now works as intended [*] Cutscene SFX error in the Dead Zeppelin level has now been rectified [*] Dead Ahead - Shooting Range - Zombies no longer misaligned with the cage present inside the Safe Room [*] Crossplay (PlayStation/PC Only) - Death Canal - Interact prompt for the workbench is no longer unavailable for players while the game is hosted on PS4 [*] The Strange Brigade Headgear Pack - The Seteki Headdress Headgear no longer clips through Secondary Weapons on all Hector character skins [*] Crossplay (PlayStation/PC Only) – Resolved issue where the Speaker icon didn’t display correctly when the player mutes themselves [*] Return to Hell - The Karl zombie characters that appear throughout the mission no longer wear the Occult Karl Outfit skin [*] Blowtorch Weapon Bundle - Mismatched texture is no longer observed for the Blowtorch's Platinum skin [*] Blowtorch Weapon Bundle – Visual error for the second and third Fuel Pump Regulator upgrades has been rectified [*] Hell's Cauldron - Walkway A1 - Overly dark texture is no longer observed on the metal platform after exiting the Start Room [*] Crossplay (PlayStation/PC Only) – Voice chat toggle description has been adjusted for clarity [*] M3 Grease Gun – The issue causing charms to be incorrectly attached to the weapon have now been resolved [*] Flare Gun - The issue causing charms to be incorrectly attached to the weapon have now been resolved [*] Crossplay (PlayStation/PC Only) – Resolved issue where Speaker icon would remain on players screens after releasing the 'Push to talk' button during the gameplay [*] Resolved error where the collectible section would display an incorrect preview image for all DLCs selected after Damnation Valley. [*] Horde Mode – The Blowtorch weapon has been added into weapon caches [*] The Progress Block affecting some players in Hell's Cauldron has now been rectified [*] Resolved issue where the player mute icon would stay on the screen despite being unmuted [*] Rectified error where chapters would display incorrect challenge in the mission select screen [/list]