November Update: Patch Notes

Zombie Army 4: Dead War

Hitler’s hordes are back for more in this spine-chilling shooter from the makers of Sniper Elite 4! Abominable occult enemies, epic weapons and a harrowing new campaign for 1-4 players await in 1940s Europe, as you fight to save humankind from undead Armageddon!

[img]{STEAM_CLAN_IMAGE}/39655372/19bb404f4224a50ce7a9bd38db31de6ef95e0d30.png[/img] Attention Slayers, As usual, we’ve been blown away by the number of undead slain since the latest Zombie Army 4 update. A huge thank you to The Resistance for your response to Season 3 and for feeding back to HQ throughout - the development team have heeded the call to arms! [b]Full Patch notes: [/b] [list] [*] The progress Block on Rotten Coast, Survive Hitler's Trap has now been resolved [*] FG 42 SMG Stat Card Error has been rectified [*] The Damnedbusters achievement now unlocks after completing the mission [*] The progress block on Dead Zeppelin Heartbreaker objective has been resolved [*] In Deeper Than Hell, Episode 4 Ancient Temple, the 'Stop Schweiger Completing the Occult Engine' objective now gets completed after destroying all 7 batteries during coop play-through [*] The Blowtorch Weapon - VFX of weapon attachments now disappears after consuming it [*] The 'All of this has happened before' achievement now unlocks [*] Tarot Charm Pack - The ‘Judgement’ charm no longer clips with the ‘Blowtorch’ during gameplay [*] Occult Karl Outfit - No longer clips with certain Pistols and the holster of the Occult Karl Outfit [*] Occult Karl Outfit - Certain headgear no longer clips with the head of the Occult Karl Outfit [*] The Strange Brigade Headgear Pack - Eyeballs of ‘Occult Karl’ character now glow after equipping the ‘Mummy Head Mask’ [*] The Progression block on Zombie Zoo Nightmare mode has been resolved [*] Progress Block on Hell Base, Chapter 4, Survive the Zombie Horde has been resolved [*] Hell's Cauldron - Walkway B - Overly dark texture is no longer observed over the metal platform present near the Fire trap located on Walkway B [*] PlayStation 4 – Players can now view the text messages in lobby and during gameplay sent from self or other players that are also in Simplified Chinese [*] Hell's Cauldron - Walkway A2 - Black texture is no longer observed in the gap of the metal beams present near the Tower A door located on the Walkway A2 [*] Cross-play - In a Lobby or in-game the player's own "Mute" button is now disabled If Voice Chat is disabled in the Options [*] Cross-play - When disabling Voice Chat via the Options in a Lobby or in-game, the disabled comms icon failed to appear. This will appear correctly after leaving and re-joining [*] When using a Gamepad, PC players are now able to use voice chat due to initial issues with it currently only working as "Push to Talk" via the keyboard [*] Blowtorch Weapon Bundle - The visuals for the first, second and third damage upgrades are now unique [*] Cross-play - PC platforms are now currently able to switch between Push-to-talk and Always-On when using Voice Chat [*] Ambient, menu and zombie sounds are now at the correct levels [/list] As always, we appreciate the community contacting us with any issues that might arise. Please continue to do so, so that we can investigate any queries as soon as possible. Vive la résistance!