Hitler’s hordes are back for more in this spine-chilling shooter from the makers of Sniper Elite 4! Abominable occult enemies, epic weapons and a harrowing new campaign for 1-4 players await in 1940s Europe, as you fight to save humankind from undead Armageddon!
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Attention Slayers,
As usual, we’ve been blown away by the number of undead slain since the latest Zombie Army 4 update. A huge thank you to The Resistance for your response to Season 3 and for feeding back to HQ throughout - the development team have heeded the call to arms!
[b]Full Patch notes: [/b]
[list]
[*] The progress Block on Rotten Coast, Survive Hitler's Trap has now been resolved
[*] FG 42 SMG Stat Card Error has been rectified
[*] The Damnedbusters achievement now unlocks after completing the mission
[*] The progress block on Dead Zeppelin Heartbreaker objective has been resolved
[*] In Deeper Than Hell, Episode 4 Ancient Temple, the 'Stop Schweiger Completing the Occult Engine' objective now gets completed after destroying all 7 batteries during coop play-through
[*] The Blowtorch Weapon - VFX of weapon attachments now disappears after consuming it
[*] The 'All of this has happened before' achievement now unlocks
[*] Tarot Charm Pack - The ‘Judgement’ charm no longer clips with the ‘Blowtorch’ during gameplay
[*] Occult Karl Outfit - No longer clips with certain Pistols and the holster of the Occult Karl Outfit
[*] Occult Karl Outfit - Certain headgear no longer clips with the head of the Occult Karl Outfit
[*] The Strange Brigade Headgear Pack - Eyeballs of ‘Occult Karl’ character now glow after equipping the ‘Mummy Head Mask’
[*] The Progression block on Zombie Zoo Nightmare mode has been resolved
[*] Progress Block on Hell Base, Chapter 4, Survive the Zombie Horde has been resolved
[*] Hell's Cauldron - Walkway B - Overly dark texture is no longer observed over the metal platform present near the Fire trap located on Walkway B
[*] PlayStation 4 – Players can now view the text messages in lobby and during gameplay sent from self or other players that are also in Simplified Chinese
[*] Hell's Cauldron - Walkway A2 - Black texture is no longer observed in the gap of the metal beams present near the Tower A door located on the Walkway A2
[*] Cross-play - In a Lobby or in-game the player's own "Mute" button is now disabled If Voice Chat is disabled in the Options
[*] Cross-play - When disabling Voice Chat via the Options in a Lobby or in-game, the disabled comms icon failed to appear. This will appear correctly after leaving and re-joining
[*] When using a Gamepad, PC players are now able to use voice chat due to initial issues with it currently only working as "Push to Talk" via the keyboard
[*] Blowtorch Weapon Bundle - The visuals for the first, second and third damage upgrades are now unique
[*] Cross-play - PC platforms are now currently able to switch between Push-to-talk and Always-On when using Voice Chat
[*] Ambient, menu and zombie sounds are now at the correct levels
[/list]
As always, we appreciate the community contacting us with any issues that might arise. Please continue to do so, so that we can investigate any queries as soon as possible.
Vive la résistance!