Rose, a former outlaw, travels through the spirit realm of the Underwest. Take up the once-forgotten skills of the gunslinger in this Action-Platformer adventure, and journey along the breathtaking landscapes on a quest to rescue your daughter’s spirit.
Hey, travelers!
As we follow Rose along her path of vengeance, we delve deeper into the Underwest. After we already [url=https://store.steampowered.com/news/app/1697850/view/3905246507017826020]explored the realm of Wrath[/url], our route now takes us through a rather peculiar expanse — [b]nothingness[/b].
It is a realm characterized by its sheer emptiness. Devoid of colors, sounds, and emotions – this desolate domain belongs to [b]Sloth[/b].
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[h2]Absolute Kingdom of the Silence[/h2]
Sloth radiates a luminous white glow, drawing inspiration from the dusty, neglected places of yesteryear. This place embodies sheer emptiness. And what conveys the vastness without being boring and inexpressive? [b]Clouds of course[/b]!
A realm in ruins where [i]the only purpose is to glide through as if floating aimlessly through life without passion[/i]. Drifting in-between these cloudscapes feels futile — a journey through realms devoid of meaning.
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If someone enters the Sloth realm — and it’s unlikely that anyone alive will dare — all that awaits them is an [b]endless fall into a colorless abyss[/b]. [i]A little tip from the Travel guide: some travelers use coffins as means of traversal, take note.[/i]
Crumbling fortresses, skeletons of cities or abandoned houses of the long dead — [b]no one can say what these ruins were[/b]. All that awaits them is desolation and oblivion as their last remembrance fades away in the lands of inaction.
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[h2]Colors of nothingness[/h2]
The colors here are [b]pastel whites and blues[/b], scattered among forgotten ruins, creating an airy atmosphere.
It's a sharp change from the fiery and [url=https://store.steampowered.com/news/app/1697850/view/3905246507017826020]energetic realm of Wrath[/url], overflowing with emotions. Think of it as a break! Moving from the aftermath of Wrath to the eerie stagnant air of Sloth.
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[i]What is Sloth itself like?[/i] The emptiness can look like anything, but Sloth chooses the most fitting appearance. The swirling clouds take on vague outlines. But it's hard to make complete sense of what's it supposed to be.
[b]However, an encounter with him can result in no less danger than that of the fire Sin[/b]. Imagine fighting in free fall without the slightest fulcrum.
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[i]Everything enters and exits in a void here. But how will Rose transform as she leaves Sloth's domain? And which Sin will she encounter next on her journey?[/i]
Join us next time for another chapter of the Underwest Travel Guide, where we'll tell you more about the Lands of Death
Until next time, Travelers!
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