Dead Age 2 Version 1.1.2 - Controller Improvements

Dead Age

Survive the zombie apocalypse with a “Final Fantasy” turn-based combat and permanent death! Manage survivors, craft materials, and make difficult decisions. Defend your camp against hordes of the undead to prevail in this non-linear rogue-lite (comparable to FTL). Innovative Indie Survival-RPG!

[img]{STEAM_CLAN_IMAGE}/25280611/c61d5a285d835a5a0d1cbcba6ab75ce3b2c1f42e.png[/img] https://store.steampowered.com/app/951430/Dead_Age_2/ Dear Survivors & Dear Jasons, [img]{STEAM_CLAN_IMAGE}/36253678/7ae928ec8bdefae7e957e5e1a613aeac18f128c8.png[/img] We now present for Dead Age 2 some small improvements with controller and travel enemies in this new update. ( a few dozen less small fights in the 30 hours or more campaign ;)) Meanwhile we are working on the next Dead Age and you can continue to post your suggestions here. https://steamcommunity.com/app/951430/discussions/0/4246299157482132600/ Don't forget our last big updates. Here we created the difficult survival options for Dead Age veterans and have improved the higher skills. If you want to support us now, [i]please write a review[/i], so that we also survive on our huge quest. It's really hardcore difficulty level for developers to survive with masses of indie games on Steam. [img]{STEAM_CLAN_IMAGE}/36253678/831311a96db18298067272ccb00655dd6328f006.gif[/img] [list] [b]Improvements[/b] [*]slightly reduced the chances for random encounters while travelling [*]added a new task to Tessa healing quest to further clearify what exactly is to do [*]the combat UI now uses a complete console-like controller behaviour instead of a virtual cursor [*]adjusted the starting skill points for Hank and Jane when they join the player to make them more adjusted to the skill levels of other survivors [*]added a few more attraction areas on UI elements for the virtual cursor in controller mode [/list] [list] [b]Bugfixes[/b] [*]fixed a rare combat crash that occurred when during a second wave a skill's cooldown was reset but it's idle changing buff was still active (e.g "Give cover") [*]fixed issues with controller support where some inputs on contextual buttons and areas would not work [/list] If you have any problems, please use the forum. https://steamcommunity.com/app/951430/discussions/1/ And you can always visit us in discord: [url=https://discord.gg/5n6sdcJ]DISCORD[/url] Have fun and stay healthy! Rayk (HolyAvatar in Steam Forum) & the Silent Dreams Team https://store.steampowered.com/bundle/16438/Dead_Age_12_Bundle/