Day 4 After-Hours Hotfix Special

crammed a few more in - Added another boss option to the post-game expedition challenge - Made some changes to try and have the game detect Playstation controllers more consistently for showing button prompts. It's supposed to be detecting that but in practice apparently it hasn't been. (I don't have one so I can't test). - Fixed color palettes for Lunaptras that metamorphed from Humflits - Reassigned Demolipede's color slots so their health bar is yellow - Adjusted Fetcham's cheer sounds - Jellibat metamorphing into Froofulks now gives you max research for Froofulks - Metamorphing a Beastie in the expedition now does NOT give you research - Fixed Rail switches activating before the question prompt for them appears - Fix for Kaz ghosting you in his final rematch if you're not in the post-game yet - Fix for Celia revoking your Platinum sponsorship if you do story events in a certain order - Fixed saying "Yes" to Indie's beastiepedia mod being treated as a "no" sometimes - Fixed crash with broken or missing Beastie relationship data - Fixed a crash having to do with initiating a cutscene when the player has a team of all very large Beasties (one person reported being stuck at a Dominic rematch from this, sorry!) - Improved interaction with the "spray ran out" message coming up around other events - Fixed lingering music from a certain story scene late in the game - Fixed the player's face being permanently smug after having their raremorph complimented - Fixed visual positioning issue during some possible outcomes during the final boss - Better detection for water surfaces under the player's feet - Alternative door enter/exit anims for sideways doors (there's only one in the game lol) - More robust safety checks for Beastie plays before going into a match (prevents crashes from bad away team data) - typos and area adjustments There are more bugs.... but I have to sleep...