Day 1 bug fixes are here!

Parking Garage Rally Circuit

Retro Arcade Rally Racing... in Parking Garages?!? Precision driving with tight simple controls and arcade physics, all in a Sega Saturn style presentation

Thank you so much to everyone who has been playing and enjoying the game in it's first few days of being released! I have fixed a bunch of bugs that popped up on day 1, here's a short list of what's fixed: [list] [*] chat in multiplayer no longer tries to "localize" what you type (fr -> FRANÇAIS bug) [*] non-US keyboard layouts showing the wrong key prompt fix [*] fixed bug where restarting a race with specific timing could lead to the car being stuck at the start line [*] fixed loss of audio when playing after using the spectate feature [*] increased the default music volume to match the other audio volumes [*] fixed issues where locked cars could appear dark in the attract/demo mode [*] turned around the rogue arrow blocks on liberty island [*] fixed exploit where using the leaderboard "challenge" feature allowed access to locked tracks [*] removed the ability to switch tracks while viewing the leaderboard, which caused problems [*] made the game grab and lock the mouse less [*] made sure that when spectating ghosts, they aren't hidden [*] resetting cheats while in a race should no longer cause restart to take you to the wrong track/car [/list]