A bunch of level editor fixes in this one.
Fixed bugs:
[list]
[*] Leaving the level editor with the "flatten area" window open could crash the game
[*] Moving a landscape flatten area in the level editor would not automatically regenerate the landscape mesh
[*] If no lights were defined for a level (e.g. unfinished maps in mods or similar) the game could crash on entering the level
[*] The circle around SafeArea buildings was not rendering correctly in the level editor.
[/list]