Dark Souls Uncompromising Design Leaves No Space For An Easy Mode | DARK SOULS™ II: Scholar of the First Sin | Gamehypes

Dark Souls Uncompromising Design Leaves No Space For An Easy Mode

DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin brings the franchise’s renowned obscurity & gripping gameplay to a new level. Join the dark journey and experience overwhelming enemy encounters, diabolical hazards, and unrelenting challenge.

Dark Souls [official site] isn’t for everyone in the same way that a bowl of piping hot broth isn’t for everyone. Let it cool for a while, add some seasoning, and people might happily tuck in and enjoy, but if you expect them to eat it exactly as you would whether that’s by chugging it down in a few swift gulps or taking tiny sips long after it’s gone cold a fair few folks would rather have a nice sandwich instead. Nothing wrong with that. Nobody should have to drink soup through a straw.

Or should they? Given the cries of ‘git gud’ that greet many complaints about the difficulty or inaccessibility of Dark Souls, it’s tempting to see those who love the series as precisely the sort of people who would chase you away from the bowl if you brought a spoon to the soup kitchen. NO SPOONS they’d shriek YOU WON’T APPRECIATE IT IF YOU DON’T GET IT ALL DOWN YOUR CHIN AND THE FRONT OF YOUR JUMPER BEFORE YOU MANAGE TO SWALLOW A MOUTHFUL

I wholly agree with these kitchen monsters.

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