Look, Elden Ring is potentially still years away, which means Souls fans on PC could be in the middle of a very long wait for more brutally difficult FromSoftware goodness. The perfect remedy for this restlessness? Revisiting the dark horse of the Souls trilogy: Dark Souls 2.
I know this is going to be tough, but deep down you know that Dark Souls is a deeply flawed game in places. Blighttown, the Depths, Lost Izalith, Tomb of Giants, and (glorious architecture aside) Anor Londo are all just horrendous slogs that you have to endure. I don't have to explain the first three, you probably already harbour a deep hatred for them, born of curse-spewing frogs and falling to your death. Tomb of Giants is bad because the only thing that makes the area challenging is that there's no light. That's not a challenge, that's bullshit.
Anor Londo is slightly more contentious, because it's gorgeous and Ornstein and Smough are rightly regarded as one of the best duo boss fights around. But even if you give a pass to the dodgy rafter sequence, which has no place in a 'tough but fair' Souls game, you're still left with a Titanite Demon crammed into a tiny chapel and the pair of Silver Knight archers with magical homing arrows. Again, not fair challenges, just nonsense.
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