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Cyberpunk adventure Nobody Wants to Die feels like if you made an entire game out of the boring no-combat intro of a triple-A FPS | Nobody Wants to Die | Gamehypes
Cyberpunk adventure Nobody Wants to Die feels like if you made an entire game out of the boring no-combat intro of a triple-A FPS
Lose yourself in the dystopian world of New York, 2329; immortality comes at a price that someone has to pay. In this interactive noir story, lead the investigation using advanced technology, as Detective James Karra who risks it all in pursuit of a serial killer targeting the city’s elite.
Nobody Wants to Die begins with two 2010s storytelling flourishes that made me groan. First, we've got some dead wife hallucinations up in here, the favored psychiatric symptom of tough guy protagonists everywhere. The second was the main character, whose name I already forget, making a noise like "Hnnnnrrrraaaaagggh" and looking down at his hands clenching and unclenching while the screen kind of pulses and goes all blurry. This guy has a terminal case of Xbox 360 FPS protagonitis...
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