Critadel is a futuristic platform/shooter/roguelike with three playable characters, hundreds of branching paths and over 100,000 unique weapon configurations!
[b]Bug fixes[/b]
- Fixed Machine Leg effect bug which never disappeared from the screen.
- Fixed weapons that weren’t getting an effect of glancing blows properly (ex: Incisor, Heat Index)
- Fixed a bug which a player could get stuck behind a closed door or a wall.
- Fixed a bug which a player could get a damage from remaining projectiles that a boss shot even after the boss is defeated.
- Fixed a crash that was caused by obtaining Golden Frog.
[b]Changes[/b]
- Added a new repair kit which repairs all weapons in your inventory. It will only spawn with low-chance after defeating a boss. It does not spawn at regular rooms.
- Adjusted some weapon stats and their upgrade efficiency.
- Adjusted some stats of synergy effects.
- Adjusted some of the bosses’ health and damage.
- Changed some of the attack patterns of Duke. He will now only blocks attacks from his front when his shield is raised. His invincible barrier has been removed.
- Changed a behavior of projectiles from a player so that destructible objects (crates, weapon stands, light bulbs etc.) won’t block the projectiles. The barricades and bunkers still block projectiles.