Crash Fixes! And other Huge Performance Improvements

[b]Hey Keymasters![/b] Thanks for all the awesome feedback, we have been working hard over the past 2 weeks to address the largest issues first to get a smoother game experience, and you should enjoy this latest patch. Patch 24 Notes: - Fixed Game Start Crashes (In-Game) - Improved Game Level Loading Times Drastically (Reduced from about 1.5 minutes down to 10 seconds) - Improved Performance (Less RAM and GPU) - Improved Season Pass Tab (Hover over enlarge icons) - Adjusted UI on Profile Tab - Reduced Amount of objects loaded in level - Reduced network traffic - Made game startup more reliable - Improved Matchmaking function (Waits less for additional players) - Added more robust error checking to prevent crashes - Progress bar on matchmaking (to see when the matchmaker will stop waiting for more players and go) - Improved the Achievement notifications - Steam Display Name now shown in-game - Fixed a Matchmaking Crash - Adjusted Beginning Currency to let players experiment with decks faster. We heard what you were saying so we adjusted starting currency on accounts to allow players to get started with deckbuilding faster. You may have to play a few games to get enough currency to build exactly what you want. Also be aware that the Season Pass has a free track on top, so you earn those items and currencies just from playing games and leveling up. Thanks for checking out this Patch update, and please leave us comments if you have further suggestions. We expect to bring more players in now that the game is more reliable, and that will make it easier to find games with players. You can still always play with friends by directly inviting them to custom games as well, just swap the Mode to custom by pressing the Mode button next to Queue. We hope to see you in there! Thanks, Kyle @Doonamai