Set within a fantasy world of dragons, dungeons and foul-mouthed customers, you are an alchemist-blacksmith forging weapons and brewing potions.
[h1][b]Good day crafters[/b][/h1]
First off the bat - I will be moving homes for the next few days, as such I will be sluggish in replying to community posts and reviews and issuing hotfixes. The second my PC turns on in the new place - I will be working on Craft Keep again.
Let's move on to some changes, as usual the full changelog can be seen at the end of the post!
DISCLAIMER: Chapter 2 test now contains a set available order items, as well as objects unlocked, it is not advised to try and enjoy Craft Keep in the test environment, it should only be used to try out mining Iron and Silver from the veins and give feedback how that feels and works.
The tutorial scene now has a NO button near the YES, you can turn away customers in case you see that you will fail an order. Don't worry another chap will ran up with the same order, basically resetting it.
[h1]Scrolling text[/h1]
The story text in the Main scene was a bit threatening and daunting, now we added a few scroll buttons so you can read it at your leisure if you are interesting in the Lore and story of Craft Keep. If not, just hit the new START button once the pad is in the holder.
[img]http://imgur.com/NOuFk4O.gif[/img]
[h1]Hats![/h1]
2 new mage hats added for your character, and more to come! Can anyone say TF2?
[img]http://imgur.com/bS17p9I.gif[/img]
[h1]Teleportation and Steam VR room outlines[/h1]
Now when teleporting you will be shown which zones you can teleport to and as well outline the room you have outlined in SteamVR, so you can plan ahead where exactly you will be situated after a teleport
[img]http://imgur.com/9CPqsNH.gif[/img]
[h1] GET OVER HERE![/h1]
We've updated the Laser retrieval code. lasers should now be more precise. Check out a couple of examples below of the laser retrieval
[img]http://imgur.com/nJ0QlZY.gif[/img]
[img]http://imgur.com/61dUK4z.gif[/img]
[h1]Snap Handles[/h1]
We have added snap handles to the following items, cross bow, hammer, pickaxe, etching knife, all hilts and the range gun. This means that wherever you pick up an item it will snap to a set position. You can see evidence of it in action below as we try to pick up an upside down crossbow.
[img]http://imgur.com/Qrt5xjO.gif[/img]
As we said at the top of the announcement, The developer Arvydas will be away for the next week as he is moving home. But you can bet that the moment his PC gets some power, he'll hop straight into some code.
As always, do get in touch with us in the forums or using the contact email address to get in touch to report any issues or offer any suggestions.
[h1]November 18th ChangeLog[/h1]
[b][ADDITION][/b]Silver Ore mining vein added to the Chapter 2 test
[b][ADDITION][/b]Added No button to tutorial to send away customer if order is failing.
[b][ADDITION][/b]Scroll buttons for bigger text in the main menu scene (Middle down is the launch one, side ones for up and down)
[b][ADDITION][/b]2 New hats
[b][ADDITION][/b]Chapter 2 pad story update
[b][CHANGE][/b]Teleport shows your room layout
[b][CHANGE][/b]Right hand teleportation lights up where you can aim
[b][CHANGE][/b]Right hand teleportation does not show zone icons
[b][CHANGE][/b]Random customer speech bubbles increased in size
[b][CHANGE][/b]Throwing strength increased
[b][CHANGE][/b]Arrow heads have a late release after being popped, so as not to fly all around
[b][CHANGE][/b]Order clipboard slight size increase
[b][CHANGE][/b]Main menu glitch timer increased (Rarer, randomly each 45-65 seconds)
[b][CHANGE][/b]Crossbow, hammer, pickaxe, etching knife, all hilts, range gun have snap handles
[b][CHANGE][/b]Clearer text where to attach the blade in the beginning scene while holding the trigger
[b][FIX][/b]Grip toggle variable setting saves
[b][FIX][/b]Arrows dont get stuck to fingers
[b][FIX][/b]Pathfinding in Tutorial scene modified
[b][FIX][/b]Updated retrieval laser code, more precise
[b][FIX][/b]50% reduction in force required to pop mold
[b][FIX][/b]Modified crossbow spawn
[b][FIX][/b]Gender select saving issues addressed
[b][FIX][/b]Unneeded molds locked in tutorial chapter
[b][FIX][/b]Modified available objects and order items in Chapter 2
As always - Stay tuned!