Boki can copy the special abilities of any foe and then combine up to 3 of them into a unique super-weapon! Blast through hordes of evil robots in cyberspace, while training to become a superhero!
Hello again! It's been 2 years since the last update, and we've mostly been working on our new game, [url=http://entanma.com/sunfluffs/]Sunfluffs[/url]! A game's development is never finished though, and we've built up a lot of small changes we wanted to make over the past few years.
[h3]Big changes[/h3]
[list]
[*] Steam Deck compatibility
[*] Added gamepad button graphics (Xbox, PS4, Switch, Steam Deck). If the buttons don't display correctly, try disabling Steam Input in Steam's right-click menu for the game.
[*] Better control config screen
[*] New character select art
[/list]
[h3]Smaller stuff[/h3]
[list]
[*]World 12 for Savant plays Blackberry instead of Tangerine
[*]Text readability is improved
[*]Shadow Joust hitbox bug fixed
[*]Small balancing adjustments to certain Yoggvals
[*]Fixed start-of-level iframes being different on a first play than a restart in some levels
[*]Fixed a certain checkpoint trigger so you can't skip segments with the "Restart from Checkpoint" button
[*]Custom boss Disaro can't be easily stunlocked with up-kicks anymore
[*]Phoenix Yoggval can't be softlocked by using an emote between phases
[*]Sound adjustments (like on Thremnats) to make it not overlap weirdly if a lot play at once
[*]Boki's final boss has various graphical tweaks for readability, and slight balance changes
[*]Fortress Virs core phase lasers are slightly easier
[*]Speedrun Mode now properly saves W12 hard mode times
[/list]
If you find any major bugs with the update, [url=https://twitter.com/AzureLazuline]Twitter[/url] or [url=https://discord.gg/kHdnYwD]Discord[/url] are the fastest ways to get in contact.