Conquest of Elysium 3 (CoE3) is a streamlined turn based fantasy strategy game with a touch of rogue-like and the complex undertones of Illwinter's Dominions series. While CoE3 appears to be a simple game with limited options at first glance, delving further into the game reveals a game of complex decision making and risky endeavors.
This update turns Conquest of Elysium 3 into a 64-bit game. The main reason for this update is to make sure the game continues to run on modern OSes, but there are also some bug fixes that have accumulated over the years. Most importantly this update is required to be able to continue to use this game on Macs. If someone still uses a 32-bit OS for some reason, it is possible to continue to run the old version by opting in to the legacy private beta in steam (password: legacylegacy).
[b]General changes[/b]
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[*] Improved performance due to 64-bit version
[*] Recreate temp directory if it should be deleted while playing
[*] Battle inconsistency fix
[*] Network reliability fixes
[*] Setting for 120 fps added
[*] New launch option: --glfinish
[*] Upgraded graphics library from SDL to SDL2
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[b]Windows changes[/b]
[list]
[*] 64-bit only
[*] Improved support for recent versions of Windows
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[b]Mac OSX changes[/b]
[list]
[*] 64-bit arm (M1+) only
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[b]Linux changes[/b]
[list]
[*] 64-bit only (32-bit OS results in old version)
[*] Improved support for recent Linux versions
[*] Fix for crash when shutting down pulseaudio on exit
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