Completion of The Dark Forest & Giant’s Crown: Developer’s Log Vol. 6

Twilight Monk

Embark on a quest to recover the Three Rings of the Triskelion, as the last descendant of ancient Kung Fu warriors in Twilight Monk!. Experience a richly crafted Metroidvania, RPG, with intricately crafted dungeons, linked across a vast overworld spanning multiple continents.

☯Hello everyone!😈 Welcome to the Official Twilight Monk Team Development Log. Follow along and get an exclusive look at the Kung-fu fantasy metroidvania game releasing in 2025! If you’re interested to see more exclusive gameplay videos and screenshots, don’t miss out on the action on our[url=https://x.com/TwiMonk_Game] official X page[/url]! [url=https://x.com/TwiMonk_Game][img]{STEAM_CLAN_IMAGE}/42065721/0e14b1536e35f65000fce2ee45c66dba9be243ff.png[/img][/url] [hr][/hr] [img]{STEAM_CLAN_IMAGE}/42065721/fae3c3fa9813d0a4077431ced341f2291f707cf7.gif[/img] This past month the team has been continuing work on Chapter 4 locations the Dark Forest and Giant’s Crown. At this stage they’ve both been finalized and we’re ready to move onto the next region/chapters! Here’s an overview of adjustments that have been made. [h3]User Experience Adjustments[/h3] Several adjustments to the UI were made this time around including the display of NPC portraits. All NPC portraits have been moved to be along the bottom of the screen with larger images. [img]{STEAM_CLAN_IMAGE}/42065721/e6a2458386eece33eaca1a5a53993e2b08b72ad8.png[/img] [img]{STEAM_CLAN_IMAGE}/42065721/8cba0de3da5d228bbe747c4cb20f934f6bcd86b1.png[/img] Though it may appear to be a small change, this was a huge undertaking as there are already so many NPCs scripted into the game, so ALL of them had to be reworked... But with this change you can really appreciate the level of detail put into each character portrait which makes it all worthwhile. Additionally, we added a section for talismans to the inventory, these will be used for additional skills and enhancements during your playthrough. We finalized some key animated sequences as well, including this particular encounter with a certain forest spirit… maybe if you were paying attention in the previous dev log you’ll know who this is! [img]{STEAM_CLAN_IMAGE}/42065721/8e2ded580e27291b5de0d3d42406b043d3802ac9.jpg[/img] The boss battle at Giant’s Crown has been visually finalized, too. We don’t want to spoil too much, but here’s a screenshot of the boss battle with the Sky Pirate gang’s leader, Pepperoni… [img]{STEAM_CLAN_IMAGE}/42065721/77f34fa47257ae902c75091f804e38f08551df3f.jpg[/img] It'll be very hectic, and we played on the fact that as a Cannonballer, she can literally turn into a cannonball, so naturally… we added some pinball mechanics! This battle definitely has the most components so far. [h3]Gameplay Adjustments[/h3] Tons of playtesting amongst the team has led to a lot of minor improvements in level design and fine-tuning of enemy difficulty. As you play we don’t want beating enemies to become mundane, so we made a lot of adjustments so the enemies’ skills and difficulty level are adjusted to all the new skills you collect as you progress through the game. [hr][/hr] From here on, the entire team is focused on Chapter 5 content for the month of August (the southern Islands of Japengo). Stay tuned for the upcoming Dev Log at the end of next month! Until the next one, - The Twilight Monk Team [hr][/hr] Add to your wishlist! https://store.steampowered.com/app/1911940/Twilight_Monk/ https://twitter.com/TwiMonk_Game Twitter https://twilightmonk.startgravity.jp/ Website * All images represented are work in progress and are subject to change