[previewyoutube=llwP2fKJih0;full][/previewyoutube]
In light of this game receiving some attention and people purchasing it. I am going to give this a bit of overdue attention.
This game was originally made in Game Maker Studio but as of last few years, Game Maker has both taken a monetization route I do not subscribe to and has, in light of my experience with Godot, has bee lacking in feature and productivity tools for many years. A lot of things that I assumed I have to program myself, simply exist in other engines as built-in features, and since my priority is making games - not making software for making games, Godot has taken over the pedestal as my top go-to engine for achieving my projects, faster, easier and more featureful.
I want to give this project some attention but I don't want to open up Game Maker again. So I'm just going to remake the entire game in Godot instead.
This whole game is a product of about 3 days of labor on a game - jam. Knowing what it took to make and knowing the differences between it and Godot, I reckon I can remake this whole project in about the same span of time AND add the much needed additional feature of saving and loading.
Cheers.