Coming this Thursday: Campaign Plus

The Solitaire Conspiracy

We need your help, Spymaster. Join a world of near-future spies and take on a supervillain in this supercharged take on classic Solitaire. Precision engineered for replayable espionage action.

Hello! We're just under a week since launch, and what a week it's been. We're scrambling to support the growing audience that's jumped in, and to entice those players who've yet to give it a go. With that in mind, we wanted to directly address the biggest criticism of the game we've seen, and by address, we mean add a new mode. [b]Many of you want to play a harder version of the campaign, one which tests your skill.[/b] Our answer is [i]Campaign Plus[/i], an option available at the start of a new Campaign, alongside the classic version we launched with. In this mode, there's a fixed deal per mission, no shuffle restarts, and a par turn count set by the team. If you want to win a mission, you'll need to meet or beat our par, otherwise, you'll fail and have to start the mission again. It's a more puzzling version of the game for those who've completed it once and want a new challenge, or for those who consider themselves Solitaire experts from the off. Crucially, this doesn't impact the classic game at all. We're interested to see what folks think, and which mode is your favorite once we have it out there. We'll be releasing this update Thursday, so see you then! Looks like the game is pretty bug free right now, but do please report anything you run into and we'll get those fixes in too! [img]{STEAM_CLAN_IMAGE}/38791479/bec2569c4c8f80f9c3c2f28076202a25c0ef5c7b.png[/img]