Codename TCT Demo update 0.8.87 is now live!

Codename TCT

The battle for Crimson Tide has begun.

[b]0.8.87 Codename TCT demo is now live[/b]. This one besides the regular, fixes, tweaks and polish, has some pretty cool new visual settings. [b]Changes include[/b]: -fixed pistol reolad time -slumblock low audio added transition between passage arcade and main music crossfade (thanks: Kyon'cha Operative and McMarius11) -fixed AR timescaling bug with reload block -removed AI flee on low health (disabling this until I have some dedicated animations and sounds ready for this state. Currently, due to this, it looks like the AI is bugging out) -updated AI in station level -added multiple audio reverb zones based on environment surroundings -updated slide full speed and exit speed (should be more intuitive now, especially exiting) -added Visual bleed effect for player depending on damage taken -added new visual settings "post cinematic": sharper image with strong contrast -dependant on the above: pixelate feature, with multiple variations ---