Closed Co-Op Beta Update, October 4th 2024

The Riftbreaker

The Riftbreaker™ is a base-building, survival game with Action-RPG elements. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. Hack & slash countless enemies. Build up your base, collect samples and research new inventions to survive.

[h1]Hello Riftbreakers![/h1] Another week, another portion of updates to the Multiplayer Beta. As always - more keys will be sent out on Monday. [h3]The Riftbreaker Closed Co-Op Beta, October 4th, EXE: 9559 DATA: 62 Changelog:[/h3] [list] [*] All players should reconnect automatically when a save file is loaded on the server. [*] If you are the host of a multiplayer game, the game will now use localhost data loopback that avoids TCP/IP data transmission to reduce performance load and perceived latency. [*] Changed and improved the weapons, projectiles, effects and stats on Arachnoid, Nurglax, Nerilian, Baxmoth, Gnerot, Mudroner and Magmoth Bosses. [*] Improved the tile randomization parameters for Volcanic Area Survival mode - you should have more free space now and more lava pools that you can utilize. [*] Fewer Geothermal Vents will spawn in the starting area of the Volcanic Area Survival missions. [*] The starting area radius in Volcanic Area is now smaller, which should guarantee Carbonium and Ironium deposits near the spawn location. [*] Opening the small bioanomalies will no longer cause the nearby creatures to go aggro. [*] Changed and improved the sounds and effects for the Team Boost buff activation. [*] Changed the volume sliders from geometric to logarithmic, fixed saving settings. [*] Changed and improved the Phirian Boss model and skins. [*] The respawn timer starts blinking faster and faster the closer you are to the reactivation 'deadline'. [*] Improved mech wreckage visibility by dissolving corpses around the wreck and not allowing enemies to come close to it. [*] The mech wreckage is now lightly highlighted on the screen to make identification easier. [*] Added new placeholder voiceover lines for mech deactivation, destruction, and reactivation. [*] Added new voiceover variants to the Canoptrix Nest objectives. [*] Added new voiceover lines to Shegret attacks. [*] Added new voiceover lines for the dynamic boss encounter objectives. [*] Fixed an issue that caused the player's Teleport skill to sometimes send players to the [0,0,0] coordinates. [*] Fixed problems with players being unable to switch pages of the menu. [*] Fixed multiple problems with player actions on the Research Screen. [*] Fixed the Geoscanner sounds being played for all players when anyone activates it. [*] Fixed the 'Confirm' button on the Customize Controls menu screen. [*] Fixed a crash in the Building System. [*] Fixed a crash in the Custom Difficulty Screen. [*] Fixed an issue that caused some liquid pools to be unusable and invisible on the minimap. [*] Fixed multiple problems with dropping player input data. [*] Fixed a crash that occurred when switching equipped weapon mods. [/list] EXOR Studios