The Riftbreaker™ is a base-building, survival game with Action-RPG elements. You are an elite scientist/commando inside an advanced Mecha-Suit capable of dimensional rift travel. Hack & slash countless enemies. Build up your base, collect samples and research new inventions to survive.
[h1]Hello Riftbreakers![/h1]
Another week, another portion of updates to the Multiplayer Beta. As always - more keys will be sent out on Monday.
[h3]The Riftbreaker Closed Co-Op Beta, October 4th, EXE: 9559 DATA: 62 Changelog:[/h3]
[list]
[*] All players should reconnect automatically when a save file is loaded on the server.
[*] If you are the host of a multiplayer game, the game will now use localhost data loopback that avoids TCP/IP data transmission to reduce performance load and perceived latency.
[*] Changed and improved the weapons, projectiles, effects and stats on Arachnoid, Nurglax, Nerilian, Baxmoth, Gnerot, Mudroner and Magmoth Bosses.
[*] Improved the tile randomization parameters for Volcanic Area Survival mode - you should have more free space now and more lava pools that you can utilize.
[*] Fewer Geothermal Vents will spawn in the starting area of the Volcanic Area Survival missions.
[*] The starting area radius in Volcanic Area is now smaller, which should guarantee Carbonium and Ironium deposits near the spawn location.
[*] Opening the small bioanomalies will no longer cause the nearby creatures to go aggro.
[*] Changed and improved the sounds and effects for the Team Boost buff activation.
[*] Changed the volume sliders from geometric to logarithmic, fixed saving settings.
[*] Changed and improved the Phirian Boss model and skins.
[*] The respawn timer starts blinking faster and faster the closer you are to the reactivation 'deadline'.
[*] Improved mech wreckage visibility by dissolving corpses around the wreck and not allowing enemies to come close to it.
[*] The mech wreckage is now lightly highlighted on the screen to make identification easier.
[*] Added new placeholder voiceover lines for mech deactivation, destruction, and reactivation.
[*] Added new voiceover variants to the Canoptrix Nest objectives.
[*] Added new voiceover lines to Shegret attacks.
[*] Added new voiceover lines for the dynamic boss encounter objectives.
[*] Fixed an issue that caused the player's Teleport skill to sometimes send players to the [0,0,0] coordinates.
[*] Fixed problems with players being unable to switch pages of the menu.
[*] Fixed multiple problems with player actions on the Research Screen.
[*] Fixed the Geoscanner sounds being played for all players when anyone activates it.
[*] Fixed the 'Confirm' button on the Customize Controls menu screen.
[*] Fixed a crash in the Building System.
[*] Fixed a crash in the Custom Difficulty Screen.
[*] Fixed an issue that caused some liquid pools to be unusable and invisible on the minimap.
[*] Fixed multiple problems with dropping player input data.
[*] Fixed a crash that occurred when switching equipped weapon mods.
[/list]
EXOR Studios