How to make your life harder and complicate development of game at the same time? Implement multiplayer mode to game.
When idea of creating this game has born I wanted to have multiplayer in it. To have a mode when you can show four friends your shiny modified car, new parts you mounted in single player mode and race to test your skills. But there was a big problem, lack of Unity knowlege. So I put that on hold. Time passed, I learned new features of Unity so I decided to give multi a try. After month of trying I menage to implement it. It's not perfect (there are no collision between players) but it's working.
Game is getting bigger, but sadly day still has only 24 hours. Because of this its getting hard to test game by myself. That's why closed alpha will start soon. What you can expect? Lot of bugs, half-made and placeholder assets, poor optimization. I'll write separate announcement with more info about closed alpha.