RC Rush is an exciting arcade racing game featuring radio controlled trucks. Unlock trucks in grand prix cups, win races in campaign mode to unlock campaign events, compete in head to head battles to unlock even more trucks and level up your way to becoming the ultimate RC champion!
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Happy Holidays!
We've got a HUGE festive update for you, here. Lots of fixes and improvements as well as new tracks and trucks to keep you busy. There are now no less than 10 grand prix cups for you to try out in grand prix mode, which means 10 trucks to unlock outside of the campaign events. Speaking of campaign events, we've jiggled them around a bit to help the difficulty flow go smoother and to incorporate some of the new tracks.
We sincerely hope you have a wonderful holiday and we hope this latest build of RC Rush brings you enough fun to keep you smiling to the New Year and beyond!
All our very best wishes,
Jeff and Sylvain (Tea Monster Games and 4 Fun Studio)
Full patch notes:
Some optimizations to particle effects (torches etc.) and fixes to shader so that they render properly in both eyes in VR mode
Added dust particle effect to wild west 1 and 2 (just blowing dust for now)
Adding controller pictures to 'how to play'
Added controller instructions to first run pop ups
Added introductory difficulty and menu instructions on first run
Controller and keyboard (ESC) back button for menus
New truck prefab 33
New truck and new grand prix event (Tombnament)
Added teleportation to VR
Force feedback for game controllers (xbox/playstation etc)
Added toggle for ffb in system options
Moved steering sensitivity slider to system options menu
Added music volume slider to system options (rather than toggle)
Added Steam cloud save support
Stopped escape in the skateparks
Fixed fire audio on volcano levels not going through correct audio mixer
Added music volume to save profile
Tidied up system options menu
Music volume in music player is now set from save profile levels
Fixed teleport height
Reduced 'go back' amount on respawns, so they're a bit kinder when you mess up!
Added type of trigger to respawn back further (for holes in winter bridges etc)
Added Wild West cup
Added Skatepark cup
Added Winter cup
Stopped duplicate trucks appearing in the game at the same time
Improved 'trucks we let the AI choose' system so we can pick and choose rather than hard code
Added music player override on a per-level basis, so we can specify tracks per level
Switched cemetery levels over to new music override system
Overriden speech or music only plays in cup events now (no spooky racing in career any more!)
Revised campaign events for better difficulty flow and variation
Switched the Pinkster out for a new truck, Viper Head
Fixed reverse gear infinite speed bug (!)
Removed (too many!) some boosts from wrecking yard 8
Updated/fixed lighting in cave A track
Fixed missing collider from a cake in table top B
Updated credits to include latest contributors / asset creators