[h1]Changes[/h1]
[list]
[*] After clicking the menu or exit button, a confirmation prompt appears asking if you're sure you want to proceed
[*] The background color and some sprites from the swamp and mountains have been changed
[*] The recipe and sprite of the mine have been changed
[*] Confirmation prompt before ending the day if energy is unspent
[*] When attempting to craft something with a full backpack, a message now appears indicating that the backpack is full
[*] Sprinkler has a watering animation
[*] The descriptions for the scarecrow and beehive have been fixed
[*] The spawn of breakables in the mountain area has been improved
[*] The Sell button is also in the shop
[*] There are now icons on the side that allow you to open the interface
[*] Tree time growth 7 -> 6
[*] Preserved Pumpkin uses 6 -> 4
[*] Genie haste per level 5% -> 2%
[*] Starting Money 100 -> 150
[*] Grass chance 35% -> 50%
[*] Grass price 3-6 -> 3-5
[/list]
[h1]Bug Fixes[/h1]
[list]
[*] Reaching level 20 with the genie character class doesn't crash the game
[*] The bug with using consumables even when they weren't selected has been fixed
[*] The prices of crops and other items no longer exceed their ranges
[*] Items that don't require sugar for processing no longer display a message about the lack of sugar
[*] Global Warming perk now removes all buildings from water
[*] Tool animations now draw over water
[*] You can now put cloth into the loom
[*] You can no longer pick up two buildings at once
[*] Consumables are no longer used when harvesting crops
[*] Buildings can no longer be placed outside of the map (fences can still be placed)
[*] When canceling the construction of a building and there is no space in the backpack, the materials are now dropped on the ground
[*] The character class description in the game now displays correctly
[/list]