Changelog V.1.13

HighFleet

Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?

Fixed a lot of crashes, added the first version of the easy difficulty and started rebalancing the game. A list of all the changes (well, almost) is below: - Easy mode with free saves. - Large rebalancing of armor. - Numerous fixes related to missile interception and logic. - Fixed crash during ship repair, after evacuation. - Fixed a bug with the disappearance of transport in the player's squadron when meeting a missile / aircraft and the disappearance of transport after the death of an escort from missile strikes. - Fixed a bug where missiles / planes did not attack single transport. - Fixed a bug with explosions of objects on the map (for example, the explosion of an anti-missile and ballistic missile). - Fixed the logic of aircraft returning to aircraft carriers: correct direction, correct position on the deck. - The game no longer minimizes on ALT-TAB. - An exploit in the editor has been fixed: when a module is attached to 2 hull parts, one could be removed and the module remained in place. - The entire ship can no longer be rotated in the editor. - Removing antennas by RMB. - Fixed an error of incorrect operation of modules when connecting two large parts of the ship. - Fixed an error occurred when attaching a ship to an object in the editor if it was rotated. - Fixed entries in error.log when logging into Shipworks. - The possibility of starting the landing of a non-flying ship has been excluded. - Fixed a bug due to which when the last ship (flagship) hard landing, the game ended in defeat even if the flagship survived. - Added one more, the lowest, level of graphics. - Fixed a bug with calculating the time until the end of the repair in the presence of spare parts. - Fixed a bug with instant repair of squadrons when they were connected. - Fixed a bug in Yehuda's quest. - Fixed a bug in the dialogue with admiral Wan. - Fixed bugs in the Alsahir's Revenge event. - Fixed a bug in the quest Matter of Honor. - Fixed exploit with the final battle. - Fixed a bug in the final briefing. - Fixed a bug in the dialogue with the Steward. - Fixed bug with buttons on the GAME OVER screen. - Fixed a bug with the spawn of the Varyag in Khiva. - The game cannot be unpaused in menues.