Changelog for september 8th

[list] [*] ADDED: a new upgrade that cancels slow down after ranged attack [*] ADDED: actual splash screen [*] ADDED: option not to pause the game when the window loses focus [*] ADDED: option to turn on standing aim for gamepads (off by default) [*] FIXED: Boss "Cannon"'s lasers now have the same visual as all the other lasers in the game [*] FIXED: Spelling in jeeester upgrades (corrected to "Jester") [*] FIXED: endless immortality if god mode was turned on and player got to 0hp [*] FIXED: wall boss would sometimes be stuck at 0hp [*] FIXED: training dummies shared data [/list]