Change Ranger: Development Diary I Part 1

Time Hacker

Time Hacker is an addictive VR game where your creative ability is what gets you through the levels. Your only weapon is the power to stop time. That means, like Marvel’s Quicksilver, you can enjoy playing with the scene while your enemies are effectively frozen.

Hey guys , As you know we’ve released demos for two of our new games: [b]“Change Ranger”[/b] and [b]“Brain VS Zombies”.[/b] Based on the reaction of the community we have decided to concentrate on Change Ranger for now. It seems most of you liked that demo more, so, with a lot of work from our team, it looks like Change Ranger has a better chance of evolving into a really great game. If you haven't tried Change Ranger yet, you can download the demo on [url=https://store.steampowered.com/app/1216350/Change_Ranger/]Steam[/url] for free. Thank you to everyone who has taken the time to comment. We’ve been carefully considering your very helpful feedback and our developers are working hard to improve the game based on what you’ve said. We are starting a [b]“Development Diary” [/b] to share with you the progress we’re making on Change Ranger and we’d love to get more feedback from you along the way. So let’s start! Here’s what we’ve done since the last release: [olist] [*] We’ve designed six new levels for the first location. This means there are now 11 levels in the first location. We are now working to optimize these first levels. [img]{STEAM_CLAN_IMAGE}/36605925/cf130bb347a67457916d898e7dd426bf8c086279.png[/img] [*] We designed a huge second location. This new location encompasses scenes from a city including a power plant, construction sites, a railway station, an airport, gas stations, and more. Encounter gangsters in unexpected places as you explore a complete city environment in VR. [img]{STEAM_CLAN_IMAGE}/36605925/bc275f690d2a3693c4f9f1ed9bfb1b5bc9f15181.jpg[/img] [*] Ideas for new levels were collected from the feedback of those who played the demo, which included community members, game designers, and university students. We’d love more feedback on this. If you have ideas for locations you’d like to see included, please leave a comment on[url=https://www.reddit.com/r/JoyWay/] Reddit [/url]or in our [url=https://discord.gg/y9wXxGs]Discord server[/url]. [*] Primary and secondary mechanics are being improved. Primary mechanics refer to superhero control, inverse kinematics, ghost movement, and the process of “possessing” bad guys. Secondary mechanics refer to movements like aiming and types of shots by type of weapon. We started processing scripts to help automate basic tasks in the level creation process but we’re still working through some challenges there. Feels like some of these low-life gangsters are trying to sabotage our master plan. No stress though, with powers like ours, we all know who will win that battle. [img]{STEAM_CLAN_IMAGE}/36605925/587a9449c51eeb109b69661419c52647797597f5.png[/img] [*] An assessment for passing each level will be introduced with higher scores given for cleverly killing gangsters in more unique ways. You’re basically God here, so when you warp in to ambush five gangsters, show some respect and kill with a little style -- and wrap up some points while you’re at it. Possessing one or two of these simpletons, aiming their guns at each other, then sitting back as they blow each others’ brains out is fun -- but it gets old fast. So figure out new ways to reign down death - like maybe blow up some gas cylinders such so the shrapnel takes out the majority of the criminals, then leave just one of those morons to blow his own brains out. [*] We added a tonne of customizations. Now the bad guys are regaled with a wide assortment of distinguishing accessories. We figure baddies with glasses, beards, afros, and... pylons offer more narrative and comedic potential. [img]{STEAM_CLAN_IMAGE}/36605925/066102d63017d2b902c4fac0fba4d4aa70591d24.jpg[/img] [*] We’ve hired a screenwriter to work on the narrative of the game. Our aim is to sharpen up the backstory so the game’s narrative makes sense and is more engaging. You’ll find out details like who our hero is, where he came from, what his mission is, and why all these gangstas need to kill each other. [/olist] We plan to report on the status of development weekly to get more feedback from you. So stay tuned for updates! 🔹[url=https://discord.gg/bASKMYt ]Discord [/url] 🔹[url=https://www.reddit.com/r/JoyWay/ ]Reddit[/url] 🔹[url=https://twitter.com/joywayvr]Twitter[/url] 🔹[url=https://www.facebook.com/joywayvr/]Facebook[/url] Have a nice weekend! Thank you, Joy Way Team 🤞