Change Log 0.0.45

Holy Shoot Playtest

Change Log - Audio FX additions - Balance -> orb ranges , enemy health buffs , Crossbow/Revolver/OrderPistol updated - FIX->Boss fight crash if fired out of range - FIX->Skiping new game cutscene opens settings menu - FEAT->Attack direction indication if damage taken from behind - LEVEL->Collision fixes - WIP FEAT->Right click slow motion trial - UPDATE->Gargoyle enemy visuals and rotation logic - FEAT->Weapon rarity effect - UI->New game character selection perk info interaction switched to Click from Hover - UI->Integrate Ingame Popup menu to MainHUD popup stack for proper ESC behavior - WIP WEAPON->Flame Thrower damage mechanic and VFX