Change Log
- Audio FX additions
- Balance -> orb ranges , enemy health buffs , Crossbow/Revolver/OrderPistol updated
- FIX->Boss fight crash if fired out of range
- FIX->Skiping new game cutscene opens settings menu
- FEAT->Attack direction indication if damage taken from behind
- LEVEL->Collision fixes
- WIP FEAT->Right click slow motion trial
- UPDATE->Gargoyle enemy visuals and rotation logic
- FEAT->Weapon rarity effect
- UI->New game character selection perk info interaction switched to Click from Hover
- UI->Integrate Ingame Popup menu to MainHUD popup stack for proper ESC behavior
- WIP WEAPON->Flame Thrower damage mechanic and VFX