..." inertia>

..." inertia>

..." inertia> Capcom, if you're listening: Monster Hunter Wilds needs its hitstop back | Monster Hunter Wilds | Gamehypes

Capcom, if you're listening: Monster Hunter Wilds needs its hitstop back

Monster Hunter Wilds

The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.



Nothing feels like Monster Hunter. You can fight giant lizards in any number of games, but Monster Hunter makes it look believable. When I take on a hunt to go toe-to-toe with a Deviljho, it doesn't just feel like I'm whittling away at an arbitrary number of health points. Instead, Capcom's combat, visual, and sound designers sell the fantasy of a hunter who's made a lifestyle of trading blows with tyrannosaurs. I'm not just dealing damage; when I find the right opening, I'm landing blows that look and feel like they hit hard enough for an elder dragon to feel it... Read more.