Combat Air Patrol 2: Military Flight Simulator

Feel the power of flying the AV8B Harrier II. A middle ground flight and naval combat simulator with mission planner & fully dynamic open ended campaign. Showstopping VR.

[url={STEAM_CLAN_IMAGE}/12175535/91f3ac3e9292505ac2c40276fa811270b332bf7e.png][img]{STEAM_CLAN_IMAGE}/12175535/0d586f17d4e118a052c6f1d531025822bd9b2792.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/6254ac15933190e4c5d1d1144edb93662448314f.png][img]{STEAM_CLAN_IMAGE}/12175535/6f6b59a543c80ef049b51a29935a099e0105ed62.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/d7065f99a6f47564a08a52e01edef9dd051e8cdc.png][img]{STEAM_CLAN_IMAGE}/12175535/f959685940a5e5db2d1bed7923b45e2597de74de.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/8d7042649a736cfedc32968aefa4437c0016120d.png][img]{STEAM_CLAN_IMAGE}/12175535/9645b4bf4e91279f67808fb38d4164fcf6c32e6f.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/552950ab1d1d1c6bee16bbede96328560aa80708.png][img]{STEAM_CLAN_IMAGE}/12175535/197c2fad40d716e61c3e8661901f1642e6f90396.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/228e2f7d989165c555646dcca04e19e44c8d9a7e.png][img]{STEAM_CLAN_IMAGE}/12175535/541a0e4c8346953358cd70278a2b747d97e41407.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/621e9b0f676d18acfd4e5316518d40d0c2e4de19.png][img]{STEAM_CLAN_IMAGE}/12175535/490f7df3eb10bde803d2c5b66a99c44b51c44ddd.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/850de18304cc52c15ad88f2978c725e76ce33dc5.png][img]{STEAM_CLAN_IMAGE}/12175535/6b97ebae934cfe708d603aa1d5d4ae49b0265d32.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/447edce11b6bf1244760a5f6619416965fd04886.png][img]{STEAM_CLAN_IMAGE}/12175535/57e99d3aada82c079aafa398a90e9bb4d69eaa53.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/fb06c08d9e7b46562ff12a17852aa7eaa3b21810.png][img]{STEAM_CLAN_IMAGE}/12175535/8c29e91492327d8c7a55371d047fb279fe06aa37.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/1391302d622faf4ceb754873690660476a40251e.png][img]{STEAM_CLAN_IMAGE}/12175535/50a1ee467a0f9ddc10eca8c2adaf6b50b850523d.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/9cb578cef7435259814c564ce3671ee8ae0a493f.png][img]{STEAM_CLAN_IMAGE}/12175535/edf5a566ab64a78bf241f04dd1d00f22335dab92.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/5f0d0055cc9602631a77a24ba8633517d14e1536.png][img]{STEAM_CLAN_IMAGE}/12175535/26fb0513dbc89660331921965329db34ee50a066.png[/img][/url] [url={STEAM_CLAN_IMAGE}/12175535/9991861037d4a5714bdb6afac80d94168fe4eb9e.png][img]{STEAM_CLAN_IMAGE}/12175535/61612a2ab54f323e7febb0a20e20b94399c1911b.png[/img][/url] Here we are with details of the latest CAP2 updates. We’re on the road to implementing a bunch of playable missions in the v815 series. If you haven’t checked CAP2 out for a while then please do! [h2]Release Notes from the last few updates [/h2] v0.815.x series of updates will include in-game missions, 'Steam Workshop' user generated missions [h3]v0.815.0[/h3][list][*] AGM-88 HARM MFD displays Flight model [*] AGM-84 Harpoon Flight model [*] SA-2 Smoke effects improved [*] TrackIR, enabled Z rotation [*] Star rendering brightness issue fixed, constellations are now recogniseable :) [*] Mission Editor Fixed parsing issue when loading a user mission Added Satellite Imagery view Pan view uses mousewheel button Objectives displays include vehicle or location names if relevant [*] Cameras Weapon Camera (F8) updated, travels with weapon till impact Impact & Launch Camera modes added (Enabled in Game Settings) [*] Added 'interaction' with road vehicles - they can be blown up :) [*] Improved terrain loader performance [*] Fixed an issue with eject sequence [*] Fixed a threading issue, reduced CPU use [*] Fixed an issue with weapon water vs land impacts [*] Fixed an issue with land vehicles not visible in VR non-pilot cameras [*] Several Crash bugs fixed [/list] [h3]v0.814.6[/h3][list][*] Added MFD BIT display [*] Reduced AV-8B damage effects [*] Fixed MouseLook issue [*] Fixed issue when toggling menus during control mapping [*] Fixed TER rack issues: LGB release points Selecting next pylon Selecting A/A or A/G mode from selected weapon [*] Fixed CTD when restarting mission with AGM-65 payload [*] TDC issues: Calibrated slew rates in HUD INS, TPOD, Radar, IRMAV Fixed TPOD slew orientation Added TDC select to lock TPOD [*] Fixed RWR vehicle labels [*] Fixed RWR critical threat ranges [*] Fixed released weapon shadow issue [*] Added EMCON display to HUD [*] Fixed TDC Select in radar MFD display [*] Added notifications for TDC assignment [*] Editor: Improved labeling for objectives fixed objective related CTD when deleting locations or units [*] Fixed issues with IRMAV operation [/list] [h3]v0.814.5[/h3][list][*] Added AV8B specific section to manual [*] Added manual to Steam Overlay [*] Added release notes display to main menu [*] Added rendering Bloom toggle [*] Added items to Realism menu for later implementation [*] Fixed rendering artifacts when using MSAA affecting clouds, trails, cannons [*] Fixed issue with Gamma, range is 1.0 to 3.0 with default of 2.2 [*] Fixed intermittent CTD when switching regions at mission start or end [*] Fixed Non Display of HUD weapon displays when using payload with TER's (Triple Ejection Racks) [/list] [h3]v0.814.4[/h3][list][*] Added SpoonRest & FlatFace radar trucks [*] SA-2 and Hawk missiles are controlled by the nearest radar [*] Added Silkworm anti shipping missile [*] Oculus VR native API screen mirror enabled [*] VR Option to use headset audio device [*] VR Saturation control [*] Added 'User Missions' path to save & load missions from a non-game directory [*] Added control to change atmospheric conditions mid mission ( Controls->Misc->CycleAtmosphere ) [/list] [h3]v0.814.3[/h3][list][*] Added latest OSM (Open Street Map) data sets [*] Updated Mission Editor [*] added Carrier attach points [*] reset on region change [*] unit faction change [*] Added Type 45 Destroyer [*] Added DDG1000 Zumwalt Destroyer [*] Added SH60 Helicopter [*] improve terrain lights rendering [*] Added in mission Strategic View control [/list] [h2]Manual Update[/h2]As well as the following updates we’ve also made some pretty big changes to the manual which you can check out here. As always - thanks for your patience - we’re getting to the exciting stuff now! Happy Flying![/h3]