Feel the power of flying the AV8B Harrier II. A middle ground flight and naval combat simulator with mission planner & fully dynamic open ended campaign. Showstopping VR.
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Here we are with details of the latest CAP2 updates. We’re on the road to implementing a bunch of playable missions in the v815 series. If you haven’t checked CAP2 out for a while then please do!
[h2]Release Notes from the last few updates [/h2] v0.815.x series of updates will include in-game missions, 'Steam Workshop' user generated missions
[h3]v0.815.0[/h3][list][*] AGM-88 HARM
MFD displays
Flight model
[*] AGM-84 Harpoon
Flight model
[*] SA-2 Smoke effects improved
[*] TrackIR, enabled Z rotation
[*] Star rendering brightness issue fixed, constellations are now recogniseable :)
[*] Mission Editor
Fixed parsing issue when loading a user mission
Added Satellite Imagery view
Pan view uses mousewheel button
Objectives displays include vehicle or location names if relevant
[*] Cameras
Weapon Camera (F8) updated, travels with weapon till impact
Impact & Launch Camera modes added (Enabled in Game Settings)
[*] Added 'interaction' with road vehicles - they can be blown up :)
[*] Improved terrain loader performance
[*] Fixed an issue with eject sequence
[*] Fixed a threading issue, reduced CPU use
[*] Fixed an issue with weapon water vs land impacts
[*] Fixed an issue with land vehicles not visible in VR non-pilot cameras
[*] Several Crash bugs fixed
[/list]
[h3]v0.814.6[/h3][list][*] Added MFD BIT display
[*] Reduced AV-8B damage effects
[*] Fixed MouseLook issue
[*] Fixed issue when toggling menus during control mapping
[*] Fixed TER rack issues:
LGB release points
Selecting next pylon
Selecting A/A or A/G mode from selected weapon
[*] Fixed CTD when restarting mission with AGM-65 payload
[*] TDC issues:
Calibrated slew rates in HUD INS, TPOD, Radar, IRMAV
Fixed TPOD slew orientation
Added TDC select to lock TPOD
[*] Fixed RWR vehicle labels
[*] Fixed RWR critical threat ranges
[*] Fixed released weapon shadow issue
[*] Added EMCON display to HUD
[*] Fixed TDC Select in radar MFD display
[*] Added notifications for TDC assignment
[*] Editor:
Improved labeling for objectives
fixed objective related CTD when deleting locations or units
[*] Fixed issues with IRMAV operation
[/list]
[h3]v0.814.5[/h3][list][*] Added AV8B specific section to manual
[*] Added manual to Steam Overlay
[*] Added release notes display to main menu
[*] Added rendering Bloom toggle
[*] Added items to Realism menu for later implementation
[*] Fixed rendering artifacts when using MSAA affecting clouds, trails, cannons
[*] Fixed issue with Gamma, range is 1.0 to 3.0 with default of 2.2
[*] Fixed intermittent CTD when switching regions at mission start or end
[*] Fixed Non Display of HUD weapon displays when using payload with TER's (Triple Ejection Racks)
[/list]
[h3]v0.814.4[/h3][list][*] Added SpoonRest & FlatFace radar trucks
[*] SA-2 and Hawk missiles are controlled by the nearest radar
[*] Added Silkworm anti shipping missile
[*] Oculus VR native API screen mirror enabled
[*] VR Option to use headset audio device
[*] VR Saturation control
[*] Added 'User Missions' path to save & load missions from a non-game directory
[*] Added control to change atmospheric conditions mid mission ( Controls->Misc->CycleAtmosphere )
[/list]
[h3]v0.814.3[/h3][list][*] Added latest OSM (Open Street Map) data sets
[*] Updated Mission Editor
[*] added Carrier attach points
[*] reset on region change
[*] unit faction change
[*] Added Type 45 Destroyer
[*] Added DDG1000 Zumwalt Destroyer
[*] Added SH60 Helicopter
[*] improve terrain lights rendering
[*] Added in mission Strategic View control
[/list]
[h2]Manual Update[/h2]As well as the following updates we’ve also made some pretty big changes to the manual which you can check out here.
As always - thanks for your patience - we’re getting to the exciting stuff now!
Happy Flying![/h3]