Building tool, Godot 4.2

Canvas of Kings

Canvas of Kings is a minimalistic mapmaking tool that focuses on randomness and auto-generated elements on user-definable and interactive paths and plots.

[list] [*] Building tool (path tool): Instead of choosing from a list of many individual buildings that are always the same, you will hopefully have more flexibility, speed and, above all, many more options. There are different thatched, wooden and pantile roofs. [*] Migration to Godot 4.2: Improved performance, rendering, shaders and, hopefully, better Vulkan support for graphics cards. Many thanks to all the people working on Godot! [*] Smaller things [/list]