Build # 1.1.6b oxygen leak hot fixes and more

here's some quick fixes for some oxygen leaks [h1]FIXES:[/h1] [list] [*] Drones would one-shot plasma shields. [*] Hologates would not recognize if a room was removed/added causing some leak issues. [*] Removing a gate could cause an opening to stay closed. [*] Fixed a bug where crafting components would stop the queue [*] Fixed a bug where the gun mod UI could get locked blocking the ammo. [*] fixed an issue where components would not get queued properly [*] fixed an issue where rooms or gates would not be placed when pressing trigger. [*] fixed an oxygen leak bug where it would see an opening as opened even if it was closed. [/list] [h1]CHANGES:[/h1] [list] [*] Increased the spawn-rate of beacon signals [*] Adjusted some audio levels on the gun [/list] thanks for playing [h1]HAVE FUN[/h1]