Build # 1.1.6 Improvements, streamlining and a Shuttle.

Star Shelter

Star shelter is a space survival game built from the ground up for VR. You are stranded in space, you must climb around in Zero-G, explore, scavenge, craft, hack and fight to survive. You have to build, arm and upgrade your own space station in order to escape the cosmic graveyard.

Hey, here comes another update with a bunch of fixes and improvements. But most importantly, a [b]SHUTTLE[/b] can now be built in the hangar! We have been focusing on streamlining and improving what we already have in the game to make what is, a good experience. [h1]Heres the changes: [/h1] [h1]NEW:[/h1] [list] [*] Added a Shuttle that can be built in the hangar. [*] Better Leak indication, rooms now display their individual leak rate. [*] Map now has a handle to be moved up or down. [*] Added a particle when shooting missile. [*] Added upgrade for Suit nano inventory Capacity [*] Added upgrade for Nano Container Capacity [*] Added Snapping to corridors [*] Plants can now be salvaged. [*] Added A highlight on the Hand crafting menu to show which category is selected. [*] Added a Notification on the hand crafting menu to see what objects was newly Crafted. [*] Added Pie voice line when station is out of Power [*] Added Pie voice line when station is out of Oxygen [*] Added Pie voice line when a plant dies. [*] Added Pie Hint about Gun modifiers. [*] Added an icon when turrets and shields are powered off to better indicate their state. [*] Added a representation of the cost when repairing. [*] Added some text to the Archive. [*] Added a Visual Wind effect if a Room wall was missing. [*] Walls now break if shot by gun. [*] Now, Holo-gates will only transfer oxygen if the room is not Leaking. (before, it was always considered closed) [*] Added a UI to all rooms an corridors to easily show the amount of oxygen it contains. [*] Added a warning and Effect when a turret, Pusher, solar panel or shield get broken. [/list] [h1]FIXED:[/h1] [list] [*] Radiation shower has UI improvements to make it more clear what it does. [*] Medbay could stop mid-heal and freeze. [*] Salvage would get cancelled if object was grabbed with other hand. [*] Fixed an issue where the game could freeze after a few minutes. [*] Crafted Turrets now attacks the Titan. [*] running out of power caused the crafting queue to be reset, will now automatically start crafting again once power is available. [*] If damaged enough the rooms could disappear. [*] Reworked how the radiation was handled with upgrades. [*] Fixed an issue where Gates would be seen as Closed even if they were open on start. [*] Fixed an issue where the oxygen would not traverse properly between rooms. [*] Fixed a bug where gates could not be placed after an exit/Return [*] Fixed a bug where multiple beacons could not be placed during the same game. [*] Nano Inventory limit would not update after death. [*] Fixed a bug where you could breathe in a room even if it did not contain any oxygen. [*] Some plants would collide with Gunshots, preventing shots to hit turrets instead. [*] Fixed a bug where Rooms could be crafted if trigger was pressed efter exiting construction mode. [*] Fixed an issue where Broken holes would show leakage effect even if the room had no oxygen. [*] Fixed a bug where thing you've built could disappear on reload. [*] Fixed an issue where salvage could stop working on one hand. [*] Fixed a bug where repair could stop the hand from salvaging. [*] Fixed a bug where the hand could get in the wrong pose when salvaging. [*] Fixed and issue where the Toggle defenses button would not sync with what actually happened. [/list] [h1]CHANGED:[/h1] [list] [*] Plant dammage amount is reduced by 500% [*] Map table has been visually changed to fit beter with use. [*] Broken turret didn't have textures, now leaves the base part if salvaged [*] Now, UI wont show until object it fully crafted. [*] Adjusted some voice line audio levels. [*] Decreased turrets shooting delay by 50% [*] Defenses will no longer re-toggle automatically when there's enough power, to prevent constant toggling. [/list] Check out this [url=https://docs.google.com/spreadsheets/d/1VfX-2aEa3FVoGg-rvZRkXG8Ay5lB0GAQbwLLCGOV0LQ/edit#gid=264593947]SPREAD SHEET[/url] of bugs that are being worked on and add to it if you feel that something is need. We're also still active on the [url=https://discord.gg/k5nDYnZ] STAR SHELTER DISCORD[/url] if you wanna have a chat Thanks for playing, [h1]HAVE FUN! [/h1]