BUGFIXES - APR 30 2024

Hauskaa vappua! Here's some bug fixes and small balance tweaks to the Epilogue 2 update. [img]{STEAM_CLAN_IMAGE}/32936730/01eb30019bd03c72dbad523578dcbbea8f1640fb.gif[/img] [b]GENERAL[/b] [list] [*] UPDATE: Tapion vasalli is a little tamer now [/list] [b]BUG FIXES[/b] [list] [*] BUGFIX: UI - Lengthy item names (i.e. complex potions) would leak outside the info box [*] BUGFIX: Performance - melted plastic in huge quantaties caused performance problems [*] BUGFIX: Fungal Shift - fungal shifting into a rare material caused the game to crash [*] BUGFIX: Rare crash caused by tracking biomes (Thank you Dexter Castor Döpping) [*] BUGFIX: Game could crash when killing a Kummitus with a lot of HP [*] BUGFIX: Henkevä potu is no longer a homing target when held in hand [*] BUGFIX: Player could be deleted when traveling back and forth extreme distances instantly [*] BUGFIX: Unkilled Kivi caused stain problems [*] BUGFIX: Soft lock could occur when ending the game underground with a large number of orbs [*] BUGFIX: Fixed several enemy perks being broken in Nightmare Mode (huge thanks to pudy248 for the fixed code!) [*] BUGFIX: Extra Life perk now changes the icon to indicate when it has been spent [*] BUGFIX: Deadly heal should behave more nicely now [/list] [b]MODDING[/b] [list] [*] MODDING: Lua - added CellFactory_HasTag [*] MODDING: GameEffectComponent - mIsExtension being false could crash the game [*] MODDING: BossHealthBarComponent added - the new healthbar behavior is moved to here [*] MODDING: MagicNumber BUGFIX_NEVER_DEFAULT_SERIALIZE_PLAYER added to control how player entity is serialized [*] MODDING: -enable_unsafe_paths command argument added, it allows the game to access all files on your hard drives [*] MODDING: -enable_recording_stuff command argument added, allows debug recording tools to be used [/list]