Grimstone Survivor is a unique 3D top-down roguelite genre adventure that immerses you in the heart of a fantasy world. You must hone your combat skills and think strategically to survive in this world full of dangerous creatures.
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[h1][b]Hello Grimstone Players! ๐[/b][/h1]
We continue to improve our game based on your valuable feedback. With this update, we have added new features to enhance the gameplay experience and fixed some critical bugs affecting the game. Thanks to our community's contributions, we aim to offer a better game every day. Here are the new features and improvements in Version 0.2.4:
[h2][b]Update Notes (V.0.2.4)[/b][/h2]
[h2][b]New Features ๐ฅ[/b][/h2]
๐ฌ Blade Item Added: The placeholder item "Rocket" has been replaced with the new "Blade" item.
๐ฌ Text Improvements Made.
๐ฌ XP and Health Totems: Blue and green texts are now displayed when these totems are hit.
๐ฌ Player Damage Indicator: Red texts appear when the player takes damage.
๐ฌ Critical Hits: Critical damage to enemies is now shown with yellow texts.
[h2][b]Gameplay Improvements ๐ฎ[/b][/h2]
๐ Health Totems: Instead of directly restoring health, they now drop collectible health items.
๐ Health Collection Sounds: The pitch of the sounds increases as collections accumulate.
๐ Minigun Price Adjustments: The base price of Level 4 has been increased compared to Level 3.
๐ Game Balance Adjustments: Various changes have been made to balance the gameplay.
๐ Dead Enemy Damage Bug: Dead enemies no longer deal damage to the player.
๐ Language Change Bug: Descriptions are now correctly updated when the language is changed.
๐ Enemy Spawn Issue: Fixed the issue where fewer enemies would spawn when players were in the corners of the map.
[h2][b]Dash Invulnerability โก[/b][/h2]
๐ Invulnerability During Dash: Players no longer take damage while dashing.
๐ Collision Improvements: Improved collision zones to fix errors during dashing.
[h2][b]Interface and Market Improvements ๐[/b][/h2]
๐ Main Menu Navigation: Fixed navigation errors in the general settings menu.
๐ XP Cubes Sound System: Implemented a sound accumulation system for XP cubes.
๐ Market Sale Algorithm: Items are now sold at 25% of their value.
๐ In-Game Settings Menu: Now accessible during gameplay.
๐ Level-Up Effects: New visual effects are displayed when leveling up.
[h2][b]Music Improvements ๐ต[/b][/h2]
๐ฌ In-Game Music: Improved the quality of in-game music for a better experience.
[h2][b]Community Feedback ๐[/b][/h2]
This update was prepared based on your valuable feedback. Thank you for your support throughout the development process! Your comments and suggestions mean a lot to us. We are grateful that you are with us on this journey. See you in the next update!
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