An ancient evil has awoken in the depths of a remote mining asteroid, stirred from its slumber by man's lust for power. Unaware, you answer a distress call and become stranded, surrounded by monstrous foes. Unravel the mystery of this madness and stop its spread in this violent retro shooter!
Hello everyone!
As we're working on the [url=https://steamcommunity.com/app/1409200/discussions/0/6197556991285982782/]second Content Update[/url] that we're planning to release soon, we also wanted to address some of the problems you, our beloved community, found after we launched [url=https://steamcommunity.com/games/1409200/announcements/detail/3727348610017160620?snr=2___]the Content Update no. 1[/url].
Thank you very much for reporting all the issues, please, keep doing so here on [url=https://steamcommunity.com/app/1409200/discussions/]Steam[/url] or feel free to [url=https://discord.gg/fulqrumpublishing]join the Fulqrum Publishing Discord[/url] server where HYPERVIOLENT has its own room to chat and share feedback!
And if you have not reviewed the game yet, [url=https://steamcommunity.com/app/1409200/reviews/?p=1&browsefilter=toprated&filterLanguage=all]now is a perfect time to do so[/url]!
Thank you and have a wonderful Christmas time!
[h3][b]Change Log:[/b][/h3]
[list]
[*] Fixed an issue where the game crashes when exiting to the menu
[*] Fixed multiple issues of save states not accurately saving progress
[*] Fixed an issue where the player could move through walls on the MedBay
[*] Fixed an issue where the player could move through the bullet proof glass around the Shield Generators
[*] Fixed an issue where the game crashed on reload
[*] Fixed an issue where weapons would not retain their ammo correctly on saving
[*] Fixed multiple 4k display issues
[*] Fixed in-game Terminals not displaying on 4k
[*] Improved framerate on Level: Engineering
[*] Fixed an issue where the player could headshot enemies through walls / bulletproof glass
[*] Fixed an issue where standing under a descending elevator would eject the player into outer space, this kills the player instantly instead.
[/list]