Bonfire is a game development platform to create interactive experiences. Built for game players, artists, designers and developers, Bonfire is fast, fun and easy. Create amazing games in hours instead of months. Build once, share and play on Windows, Mac and VR. Sparks make this special.
Bonfire v1.15.0
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[*] Implemented Hotkeys for copy, paste, undo, redo, save, and select all
[*] Added controls to scale Spark size proportionally or independently along the x, y and z axis.
[*] Improved Spark selection using tiered drop downs to navigate large libraries
[*] Implemented a custom wrist-menu Spark allowing VR users to initiate a menu by touching or clicking on the face of the watch with the second hand, or by using a ray cast from the controller to click on the face of the watch.
[*] Added a non-collidable feature to maps so that elements like grass can be made non-colliding so players can walk through the grass.
[*] Added a ‘high-quality’ option to the ‘Use Physics’ trait that, when selected, improves the physics behavior of ‘thin’ Sparks like floors or walls so that collisions are respected.
[*] Improved general reliability by fixing a variety of bugs related to performance and unexpected behaviors.
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